greeting,
we do a lot a lot too much hyperspace jump in this game. I propose to add random events, such as the intersections of extraterrestrials that make us leave the hyperspace jump.
imagine things like a black wandering planet (randomly) whose gravitational pull takes us out of the hyperspace jump, various anomaly to imagine, or any other interference that could have the same effect.. especially interesting in deep space.
can damage the ship, break the shield, lose fuel.. or beneficial effects, depending on the event, in order to break the monotony of the hyperspace jump and make the game more dangerous.
we do a lot a lot too much hyperspace jump in this game. I propose to add random events, such as the intersections of extraterrestrials that make us leave the hyperspace jump.
imagine things like a black wandering planet (randomly) whose gravitational pull takes us out of the hyperspace jump, various anomaly to imagine, or any other interference that could have the same effect.. especially interesting in deep space.
can damage the ship, break the shield, lose fuel.. or beneficial effects, depending on the event, in order to break the monotony of the hyperspace jump and make the game more dangerous.
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