Add unchangeable key bindings to the Options>Controls list so we do not cross-bind them

The number of controls that must be bound to keys/buttons in order to properly play the game is increasing.
We know there are several hard-coded key-binds in the game for example, Ctrl-Alt-G to toggle the HUD on and off, Ctrl-B to see network traffic, etc.

[up] FDev please add these hard-coded bindings to a list in the Options>Controls section so we can avoid cross-binding them to other things. Thank you. o7



PS: And while you're are at it, how about adding a scroll control to the "Stored Modules" list? I am wearing out my mouse-wheel scrolling through the list!
 
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Camera suit got their own section in bindings... so these can canged are changeable now...




But it would be nice if all those hard coded bindings to be optional bindings.
 
The number of controls that must be bound to keys/buttons in order to properly play the game is increasing.
We know there are several hard-coded key-binds in the game for example, Ctrl-Alt-G to toggle the HUD on and off, Ctrl-B to see network traffic, etc.

[up] FDev please add these hard-coded bindings to a list in the Options>Controls section so we can avoid cross-binding them to other things. Thank you. o7



PS: And while you're are at it, how about adding a scroll control to the "Stored Modules" list? I am wearing out my mouse-wheel scrolling through the list!

They really should sell the HCS voice attack/command extension in their shop like the COVAS. Otherwise get a decent HOTAS with plenty of buttons. I am surprised at how people can play ED with just keyboard and mouse. It doesn't do the game justice.
 
Camera suit got their own section in bindings... so these can canged are changeable now...But it would be nice if all those hard coded bindings to be optional bindings.

The key-binds I am talking about are the binds that are hard-coded into the software and cannot be changed like the one that turns the HUD on and off. I just want them all listed so that people do not cross-bind them and wind up turning their HUD on and off while trying to deploy an SRV, for instance.
 
Is the screenshot key hard-coded?

Couldn't find that in the bindings anywhere, and it conflicts with my shadowplay. and I can't change shadowplay or it stops working.lol
 
PS: And while you're are at it, how about adding a scroll control to the "Stored Modules" list? I am wearing out my mouse-wheel scrolling through the list!

You can already do that, i use my up/down arrows for that works great.
I think in the controls section $interface mode next to uipanel up and next to uipanel down, second colum...works on pc.
 
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