add "Weapons Fire Detected" signal sources for real commander interdictions

while flying around Shinrarta and Eravate trying to drop in on real commander interdictions I found that just as I was closing in on the low wake of one of them, it would disappear (maybe this happens when they return to supercruise because the timing seemed inconsistent). The problem here though is there's two separate low wakes, one for the interdictor and one for the interdictee and they're usually spread out from each other quite a bit and they don't seem to work like a standard USS where the further away they are from any gravitational interference, the further away you can be to drop in.

I think it would be great to have a "Weapons Fire Detected" signal source spawn following interdiction (either from submitting or losing the minigame) and, if possible only if weapons firing actually occurs (though this may be more difficult to program for FDev)

Anyway, this is only a nice to have, because it is still possible to follow other commanders into their interdiction, but only when you know that it was happening beforehand. For instances where you weren't following along, it would be really useful.

a second scenario I can think of that would fall under this is there was a PvP match going on next to Jameson Memorial (lasers were visible from the station, but took a good 10 minutes to fly over to them) and the only option was to drop at Jameson and then fly 10 minutes. If we had this new signal source, it would allow dropping right at the location of the battle.

thoughts?
 
while flying around Shinrarta and Eravate trying to drop in on real commander interdictions I found that just as I was closing in on the low wake of one of them, it would disappear (maybe this happens when they return to supercruise because the timing seemed inconsistent). The problem here though is there's two separate low wakes, one for the interdictor and one for the interdictee and they're usually spread out from each other quite a bit and they don't seem to work like a standard USS where the further away they are from any gravitational interference, the further away you can be to drop in.

I think it would be great to have a "Weapons Fire Detected" signal source spawn following interdiction (either from submitting or losing the minigame) and, if possible only if weapons firing actually occurs (though this may be more difficult to program for FDev)

Anyway, this is only a nice to have, because it is still possible to follow other commanders into their interdiction, but only when you know that it was happening beforehand. For instances where you weren't following along, it would be really useful.

a second scenario I can think of that would fall under this is there was a PvP match going on next to Jameson Memorial (lasers were visible from the station, but took a good 10 minutes to fly over to them) and the only option was to drop at Jameson and then fly 10 minutes. If we had this new signal source, it would allow dropping right at the location of the battle.

thoughts?

+1 would like this

Easier to find where action is
 
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