I love this game so much...
if you are new to elite like me then don't judge the game too harshly in its first couple of weeks. as the beta was soo small in comparison to having the game released online. that it would of been difficult to judge which issues needed fixing first...
the devs have the game working great aside from these issues ive come across in my first 15 or so hours of gameplay.
---------------------------------------------------------
1. a crash on the last tutorial mission 'travel'... when you select galaxy and then click on a planet for details. the game crash's to desktop, not a game breaker. just reload the game and click start... good times...
----------------------------------------------------------
2.selecting hyper jump and not realising you could change the speed(this has people struggling to reach their destination).
I found I couldn't speed up to get closer to my destination when in hyperspeed. when I realised the mappings for speeding up and slowing down in this mode I definitely had a homer simpson moment, as it took 9 straight hours of scouring the web whilst playing to see if anyone else reported the issue. so that this way I could deduce if it was user error or not.
after 9 hours no one else had complained of the issue, and there were loads of people flying past me at high speeds. so it had to be possible.
i thought the other cmds must of upgraded their engines...doh!
until i finally thought to myself... what???? everyone's managed to get through this part of the game but me...!!!! no chance... so i started having another look through controls and there it was... the magical thrust up / thrust down setting... the one which works in hyper drive...so you can speed up and pass by other planets with ease!
i would of checked for bindings first.... only i didn't imagine i would need to have separate bindings for controlling the speed going forwards and backwards on top of the ones i had already set... my mistake though!!!!!
-----------------------------------------------------------
3. the mission event triggers are not working properly so you may arrive back at a station you took a mission from and find you cant give the item or take any items as the usual button is red as in unavailable... your only option is to abandon the missions that don't work until it gets fixed which wont take long at all.....as you cant play seriously when abandoning certain missions. as it has a negative effect on your stats in game....
-----------------------------------------------------------
#update1#4. the landing mechanic sometimes doesn't work and you are unable to use the land function which you use to guide yourself in. the actual graphical representation of your ship doesn't appear.
Workaround - if your running low on petrol just simply move away and stop your engines... when the timer runs out ask again for permission to land. dont wait to close to the landing pad or you will get a loitering fine. if there is a space, your wish to land will be granted.
re approach keeping the small command tower (if there is one) in front of you.
as you approach the dead centre you will be pulled in by the landing mechanism automatically. if this doesn't happen and you find yourself in the same situation as before. just rinse and repeat. eventually the game mechanic will work. unfortunately I just learnt this this the hard way...
time to start again I think.... this time im not going to be beaten by the fuel system... I'd of bought a scoop but I wanted to finish the cargo missions I had first before I exchanged the cargo hold for the energy scoop...
this time im gonna kick everyones buttox.... no not really im just joking... lol
So my advice if you are new is not take it too seriously and use this time we have waiting for the fix on exploring other regions and concentrating on areas of the game which work well like pvp etc...
This is why i love the game!!!!!! its only on day two and even though i spent hours watching the distance between me and the next planet shortening to 25days then shooting back to 1yr and the original distance... until i learnt to use the scoop for collecting energy from the sun. i would constantly run out.
so i had a bad-if-not the worst start and i still love the game. i need sleep, food and money(and the other thing with the missis)... otherwise I'd never leave the elite dangerous universe. IMO its that good... and from what ive seen im confident once the games polished it will be another classic... like the original...
this game has a great foundation... at this point with enough polish, they are going to create a masterpiece.
or will they do an EA..????
remember this is just imo... i will update a soon as any progress or work arounds have been found for the missions that are borked...
See you in space!!!!!!!!!!!!!!!
if you are new to elite like me then don't judge the game too harshly in its first couple of weeks. as the beta was soo small in comparison to having the game released online. that it would of been difficult to judge which issues needed fixing first...
the devs have the game working great aside from these issues ive come across in my first 15 or so hours of gameplay.
---------------------------------------------------------
1. a crash on the last tutorial mission 'travel'... when you select galaxy and then click on a planet for details. the game crash's to desktop, not a game breaker. just reload the game and click start... good times...
----------------------------------------------------------
2.selecting hyper jump and not realising you could change the speed(this has people struggling to reach their destination).
I found I couldn't speed up to get closer to my destination when in hyperspeed. when I realised the mappings for speeding up and slowing down in this mode I definitely had a homer simpson moment, as it took 9 straight hours of scouring the web whilst playing to see if anyone else reported the issue. so that this way I could deduce if it was user error or not.
after 9 hours no one else had complained of the issue, and there were loads of people flying past me at high speeds. so it had to be possible.
i thought the other cmds must of upgraded their engines...doh!
until i finally thought to myself... what???? everyone's managed to get through this part of the game but me...!!!! no chance... so i started having another look through controls and there it was... the magical thrust up / thrust down setting... the one which works in hyper drive...so you can speed up and pass by other planets with ease!
i would of checked for bindings first.... only i didn't imagine i would need to have separate bindings for controlling the speed going forwards and backwards on top of the ones i had already set... my mistake though!!!!!
-----------------------------------------------------------
3. the mission event triggers are not working properly so you may arrive back at a station you took a mission from and find you cant give the item or take any items as the usual button is red as in unavailable... your only option is to abandon the missions that don't work until it gets fixed which wont take long at all.....as you cant play seriously when abandoning certain missions. as it has a negative effect on your stats in game....
-----------------------------------------------------------
#update1#4. the landing mechanic sometimes doesn't work and you are unable to use the land function which you use to guide yourself in. the actual graphical representation of your ship doesn't appear.
Workaround - if your running low on petrol just simply move away and stop your engines... when the timer runs out ask again for permission to land. dont wait to close to the landing pad or you will get a loitering fine. if there is a space, your wish to land will be granted.
re approach keeping the small command tower (if there is one) in front of you.
as you approach the dead centre you will be pulled in by the landing mechanism automatically. if this doesn't happen and you find yourself in the same situation as before. just rinse and repeat. eventually the game mechanic will work. unfortunately I just learnt this this the hard way...
time to start again I think.... this time im not going to be beaten by the fuel system... I'd of bought a scoop but I wanted to finish the cargo missions I had first before I exchanged the cargo hold for the energy scoop...
this time im gonna kick everyones buttox.... no not really im just joking... lol
So my advice if you are new is not take it too seriously and use this time we have waiting for the fix on exploring other regions and concentrating on areas of the game which work well like pvp etc...
This is why i love the game!!!!!! its only on day two and even though i spent hours watching the distance between me and the next planet shortening to 25days then shooting back to 1yr and the original distance... until i learnt to use the scoop for collecting energy from the sun. i would constantly run out.
so i had a bad-if-not the worst start and i still love the game. i need sleep, food and money(and the other thing with the missis)... otherwise I'd never leave the elite dangerous universe. IMO its that good... and from what ive seen im confident once the games polished it will be another classic... like the original...
this game has a great foundation... at this point with enough polish, they are going to create a masterpiece.
or will they do an EA..????
remember this is just imo... i will update a soon as any progress or work arounds have been found for the missions that are borked...
See you in space!!!!!!!!!!!!!!!
Last edited: