Adding a production chain to the game

Basically, my idea (and I hope I'm not the only one) is to merge the commodity market and the whole engineering materials.
A new and immersive production chain that would go like this:

Raw materials + Metals & Minerals + Chemicals (Both material type and commodity type)

⬇️⬇️⬇️ Can be processed using a Carrier exclusive refinery into: ⬇️⬇️⬇️

Manufactured materials + Some other market commodities

️⃣️⃣️⃣ Using: *️⃣️⃣*️⃣

Blueprints in addition to Encoded materials + Circuits + Tech.

🔶 All of these products and resources would be purchasable from the proper market 🔶

Having said this, I really hope some of you agree with me or at least feel inspired to post similar suggestions that would alleviate the grinding, better the immersion, touch some of the BGS and get player currency flowing.
 
 
Personally I'm hoping for something similar, but for player-owned planetary bases rather than Carriers.

Given that Carriers are mobile, bases would need to offer something that Carriers don't.
 
So Hardwar?
I frackin love that game.


Purchase your own hangar + develop your own manufacturing facility = profit.
 
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