Adding mods to video games like FSX and Minecraft are a pain, and aren't as easy as you see them on tutorials.
Disclaimer: I am not attempting to add a mod into ED and/or any Frontier Developments-related games.
I just completely lost it after trying my very last time to add any kind of "file-folder thing" game modification whatsoever for any video game. That's the last time I ever attempt this for the next 5 to 10 years until a new technology develops and becomes popular enough where you don't have to place mods manually, neither do I want to hear the good ol' fashioned "just open up winRAR and unzip!" saying, which has turned out as the most annoying encounter you can find on mod installation tutorials yet. It won't be impossible, because iv'e seen an automatic-mod installation prototype for BeamNG.drive.
I was given a .zip folder to download as a livery modification for one of the default planes on FSX: Steam Edition, and wouldn't you know it--It showed up as a .can folder instead? And what's worse is that it automatically directed the folder into the "My Pictures" section! Not once have I ever seen that in a tutorial video, how is that supposed to happen?
Despite me following through entire tutorial videos for adding mods to games, everything will look entirely normal until at some point one of the files/directories won't be the same as theirs in the video. I'm sorry, but I just don't understand how people don't have these issues with modding--My PC was bought non-used and non-rigged from a reputable computer store, and it was custom-built by the technicians themselves. Since then not once have I ever messed around with directories and whatever else that could cause issues like these.
Thoughts welcome.
Disclaimer: I am not attempting to add a mod into ED and/or any Frontier Developments-related games.
I just completely lost it after trying my very last time to add any kind of "file-folder thing" game modification whatsoever for any video game. That's the last time I ever attempt this for the next 5 to 10 years until a new technology develops and becomes popular enough where you don't have to place mods manually, neither do I want to hear the good ol' fashioned "just open up winRAR and unzip!" saying, which has turned out as the most annoying encounter you can find on mod installation tutorials yet. It won't be impossible, because iv'e seen an automatic-mod installation prototype for BeamNG.drive.
I was given a .zip folder to download as a livery modification for one of the default planes on FSX: Steam Edition, and wouldn't you know it--It showed up as a .can folder instead? And what's worse is that it automatically directed the folder into the "My Pictures" section! Not once have I ever seen that in a tutorial video, how is that supposed to happen?
Despite me following through entire tutorial videos for adding mods to games, everything will look entirely normal until at some point one of the files/directories won't be the same as theirs in the video. I'm sorry, but I just don't understand how people don't have these issues with modding--My PC was bought non-used and non-rigged from a reputable computer store, and it was custom-built by the technicians themselves. Since then not once have I ever messed around with directories and whatever else that could cause issues like these.
Thoughts welcome.
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