Right now, Empire and Federal Navy ranks are pretty much meaningless: you get access to unremarkable systems and the opportunity to buy ships every once in a blue moon, but that's it.
I am not about to suggest ways to make leveling more interesting, I have little idea how. No, instead I will propose ways to reward players who grinded the ranks. It's simple really, and take the probably only good page from of the powerplay book:
Rank. Locked. Modules.
The idea:
As you rank up, you get access to various modules such as thrusters, shields, FSDs, power plants... all better than their A-grade counterparts but on sale for the same price because you're a post captain/Baron now, and the Federation/Empire wants what's best for its allies.
It could be things like thrusters that make your ship not more agile, but faster and shields with either increased regen or resistance for Empire because the Empire is all about going fast and having impenetrable shields; and military FSDs and power plants for Federation to remedy to many of their ships' flaws. Hell, maybe even guns, power distributors, shield boosters...
Of course, these modules would be able to be engineered on top of that, meaning that they would be OP as hell compared to standard A-grade, but for a reason. They would also be available to players who haven't bought Horizons.
Ranked up to grade 4? you get access to grade 4 modules. Rank 8? you get grade 8, or something like that.
WHY? because it would reward players who took the time to rank up in those navies, causing the eternal money grind to be a little less important in the goal towards acquiring endgame gear.
Discuss.
I am not about to suggest ways to make leveling more interesting, I have little idea how. No, instead I will propose ways to reward players who grinded the ranks. It's simple really, and take the probably only good page from of the powerplay book:
Rank. Locked. Modules.
The idea:
As you rank up, you get access to various modules such as thrusters, shields, FSDs, power plants... all better than their A-grade counterparts but on sale for the same price because you're a post captain/Baron now, and the Federation/Empire wants what's best for its allies.
It could be things like thrusters that make your ship not more agile, but faster and shields with either increased regen or resistance for Empire because the Empire is all about going fast and having impenetrable shields; and military FSDs and power plants for Federation to remedy to many of their ships' flaws. Hell, maybe even guns, power distributors, shield boosters...
Of course, these modules would be able to be engineered on top of that, meaning that they would be OP as hell compared to standard A-grade, but for a reason. They would also be available to players who haven't bought Horizons.
Ranked up to grade 4? you get access to grade 4 modules. Rank 8? you get grade 8, or something like that.
WHY? because it would reward players who took the time to rank up in those navies, causing the eternal money grind to be a little less important in the goal towards acquiring endgame gear.
Discuss.