Additional HUD elements for Immersion Effect.

What I would love to see in Elite: Dangerous is additional HUD layouts, or parts of the HUD that can be removed and replaced. Or the ability to change the HUD "type" and "windows" depending on the situation (mining, trading, combat, roaming, exploration, etc. etc.), I would personally (and I'm sure there are others out there who like to deepen the immersion and sort of roleplay) love to for example have a large HUD window showing accurate data about a star/planet/other cosmic object I have just scanned where the comms HUD window is right now with a spinning 3D wireframe image of the locked and/or scanned objective. Data such as mass, velocity, mineral and/or biological content, orbit time around the system star, atmosphere and other bits and pieces of information that most likely wouldn't mean anything to Average Joes.
 
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