Additional Optimisation?

I know that this one gets banded around so much already.. and some people wrongfully think that PlanCo is badly optimised (for the record.. it isn't).

This request comes from noticing an increasing decline in efficiency and performance of larger parks (100,000 pieces, 9,500 guests and above) particularly after the addition of DLCs. The game starts to struggle sooner and sooner the more DLCs you add.. I'm sure that there is already rounds of optimisation that go on before the release, but my request is to complete a whole game optimisation review and see if there are any efficiencies to be made any-where else. I seem to remember some time ago it was commented that "no more could be found" until they realised that there was a massive one hiding in the buildings indexing.. So, I wonder if there's anything similar that may help out? And no, I don't play on a potato... It's a custom built system, which according to the Dev team is one of the most efficient specs to use to play Planco. Happy to supply a park file to help...
 
Back
Top Bottom