It is going to be interesting to see how they solve the diffent ways you need to control your character. Will it be like ship control in zero-G, with pitch-yaw-roll and thrusters on a space suit (probable in space environment outside of ship), + some other kind of control where you float inside your ship (as in the above clip, maybe using handles and other fixed objects and floors/walls/roofs to change your direction) + a normal first person mouse control when in more normal gravity (rotating space stations, Empire Cruisers, planets)
I wonder if they intend on letting the original backers also test the upcoming expansions before releasing them out in the open?