Parks Adrenaline Springs 2017

Hi guys, wanted to started a new thread to discuss and share my park Adrenaline Springs.
http://steamcommunity.com/sharedfiles/filedetails/?id=935109933
I've been building this park since the day the game was actually released. About 30 to 40 percent of the buildings are borrowed from the Workshop and everything else is pretty much an experiment to see how large of a park the game and my computer can handle. Since an actual full sized theme park and resort has so much to design, I literally built everything as fast as I could, borrowed as much as I could and kept every coaster pretty much as it was built from the first attempt. It's as detailed as I had time for, but not polished at all. I did have a plan for the over all design of the park with a large parking lot centered between a large theme park and a smaller water park with hotels, shopping and camping. Having no sense of scale with a new game, I didn't quite center the park right or leave enough room for the parking and resort area -- but it's a nice attempt at the design for my first try. My design is heavily influenced by 1970's Cedar Point which was inspired by Disneyland. I utilized Great America's circular paths system and placed a variation of Cedar Points lagoons (pre roller coasters) at the parks center.

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Thank you wowman! It's been years since I've drawn (and finished) a park map. This one took a solid week. Going to print one out a water color it one of these days. Also looking forward to putting this on billboards throughout the park as soon as the update is released!
 
Ho yeah this park is great, I did'nt see the map before, indeed it is quite beautiful, Great job.[up]
 
This is incredible! I first looked at the map before reading your post and thought you were making a park recreation. [haha]
 
Far too flawed for that but thank you, that is a big compliment. I'm looking forward to inserting the maps into the park next week once the update comes out. Custom billboards and movies are going to open up so many ideas I couldn't quite do before. Maybe I'll make the walk through attractions more than a shell and seriously upgrade the dark rides.
 
Having fun revamping the parks first dark ride with billboards, custom sound and utilizing no collision. Have a way to go to get it perfected -- difficult to do detailed work in a very complicated, preexisting structure lol.

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Totally is the observation deck from SFMM. Grateful to borrow so much from the community -- I would never have the time to build a park on this scale building everything myself. This is a game where a simple coaster station can take an entire evening. Everything in this park was pretty much a rush job and a LOT of things are space holders that I will replace with my own designs one at a time.
 
Totally is the observation deck from SFMM. Grateful to borrow so much from the community -- I would never have the time to build a park on this scale building everything myself. This is a game where a simple coaster station can take an entire evening. Everything in this park was pretty much a rush job and a LOT of things are space holders that I will replace with my own designs one at a time.

Alright. Sounds good.
 
Quick video of refurbished dark ride in action. Still an experiment -- getting all the custom mp3's in the game and timing everything right. Didn't help that I was working on an old ride that didn't take any further advancements of the game into consideration. I do like how you can extend sets and give them some depth with billboards. With proper planning and LOTS of time there are going to be some incredible stories told with dark rides! https://www.youtube.com/watch?v=-A10ZFuViBA&t=6s
 
This is beautiful! That map alone is amazing. You should be doing this in real life! Have you thought about making maps for companies?

Btw, the use of the billboards is amazing. I love seeing how this community is taking something so simple and turning into something completely unexpected.
 
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