In the "FPS" mode there are two standard characteristics of state of the character: "health" and "stamina".
I propose to add another feature - "Adrenaline".
Feature ranges from "25%" to "100%".
- When the feature is equal to "25%" - it's a "state of calm", when the characteristics of firing accuracy and chance of performing manipulations (hacking, driving, manufacturing or other activities requiring a "cool head") are maximum
, and minimal characteristics of reaction and movement (sit/stand, climb on the object, the height of the jump).
* In the case of the injury or risk of injury (a grenade explosion in close proximity, a small supply of oxygen, burn, poison, fall from a height) the level of "adrenalin" increases.
- When the feature is equal to "100%" - a state of "excitation", when the characteristics of firing accuracy and the chance of performing manipulations are minimal, and maximum characteristics of reaction and movement.
* In case of "adrenaline" level fall below "25%" - deteriorating eyesight, reduced hearing and appears a chance to "black out" (fall asleep) - overuse of the "stamina", blood loss (low health), hypothermia, injury from a "non lethal weapons", paralyzing poison from plants or animals, concussion (stun).
To maintain the "adrenaline" at the highest level - is possible to apply drugs, or hurt yourself, including a shoot yourself in the leg or arm (-25% of "health" / +100% of "adrenaline").
I propose to add another feature - "Adrenaline".
Feature ranges from "25%" to "100%".
- When the feature is equal to "25%" - it's a "state of calm", when the characteristics of firing accuracy and chance of performing manipulations (hacking, driving, manufacturing or other activities requiring a "cool head") are maximum
, and minimal characteristics of reaction and movement (sit/stand, climb on the object, the height of the jump).
* In the case of the injury or risk of injury (a grenade explosion in close proximity, a small supply of oxygen, burn, poison, fall from a height) the level of "adrenalin" increases.
- When the feature is equal to "100%" - a state of "excitation", when the characteristics of firing accuracy and the chance of performing manipulations are minimal, and maximum characteristics of reaction and movement.
* In case of "adrenaline" level fall below "25%" - deteriorating eyesight, reduced hearing and appears a chance to "black out" (fall asleep) - overuse of the "stamina", blood loss (low health), hypothermia, injury from a "non lethal weapons", paralyzing poison from plants or animals, concussion (stun).
To maintain the "adrenaline" at the highest level - is possible to apply drugs, or hurt yourself, including a shoot yourself in the leg or arm (-25% of "health" / +100% of "adrenaline").