These research items should be late game, very expensive too, and available I'm Sandbox as well.
Advanced DNA Splicing: expose the "aggression" gene trait and allows it to be taken out at a cost
Advanced DNA recombination: increase maximum genome editing slots to 13 for all dinos
Advanced Genetics: brings the 50% egg viabilitt chance of advanced bays up to 100% so we always get get max eggs
Hatchery insurance: if incubation or synthesis fails, we get 25% of the money spent for the failed task
Hatchery recovery: if the player voluntarily discards the eggs at the end of incubation, they get a 30% refund
Scientific opportunities: all scientist fees decrease by 20%, both hiring and salary
Successful marketing: ticket sale increases by 10%
Advanced DNA Splicing: expose the "aggression" gene trait and allows it to be taken out at a cost
Advanced DNA recombination: increase maximum genome editing slots to 13 for all dinos
Advanced Genetics: brings the 50% egg viabilitt chance of advanced bays up to 100% so we always get get max eggs
Hatchery insurance: if incubation or synthesis fails, we get 25% of the money spent for the failed task
Hatchery recovery: if the player voluntarily discards the eggs at the end of incubation, they get a 30% refund
Scientific opportunities: all scientist fees decrease by 20%, both hiring and salary
Successful marketing: ticket sale increases by 10%