Advice for a planetary raider build

It's been a while since I took it out of the hangar, but I used a Keelback with a fighter bay and an F63 Condor. I may be wrong, but I feel that the fixed multicannon Condor does slightly more damage to structures than the others. I did, however, only use the Keelback for the missions to destroy generators, might need to go back and fit some SRVs for that.

More recenty, I've been using a Dropship with a couple of dumbfire missiles in the bottom medium hardpoints, turreted multicannons in the side mediums and a gimballed large multicannon. I think staggering fire with the two dumbfires might have a better chance of getting through the anti-missile defences (from what I remember, isn't it basically a load of missiles fired at your missiles?) but I could be wrong again. Also I think the turreted multicannons are kinda pointless since they don't really seem to shoot anything when I assault bases despite my hopes that they'd just blaze away at skimmers, turrets and anything else that threatened me or a mate driving an SRV below me.
 
Nice but OP wanted some cargo space for salvaging too. Integrity is perfect though, gonna revisit sidewinder with enhanced, haven't tried since they added the 2 1slots.

Could probably dump the larger HRP for a 4T rack, but the Sidewinder isn't a particularly good hauler.

Courier or Viper IV are obvious choices for a small ships that's aren't SLFs.
 
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