O7 Commanders
I have started doing liberation missions, i.e recover diplomatic bags, rescue political prisoners, etc.
I think this ship design might work for these types of missions: Liberator.
My design philosophy is as follows:
Pulse lasers to drop shields, seeker missiles to interrupt and destroy drives.
The one hatch breaker to crack open the hatch and three collectors to quickly collect the mission cargo.
Dirty drag drives so that it is fast for catching the target and to get away quick when done or if outnumbered or outgunned.
The other modules is just to make it more robust, jump far and if needed to self deploy to systems that is not near my home base if needed. Medium size ship to be able to operate in systems without large bases or FCs.
Please provide your input or even suggest other ship types that may work better.
Thank you.
I have started doing liberation missions, i.e recover diplomatic bags, rescue political prisoners, etc.
I think this ship design might work for these types of missions: Liberator.
My design philosophy is as follows:
Pulse lasers to drop shields, seeker missiles to interrupt and destroy drives.
The one hatch breaker to crack open the hatch and three collectors to quickly collect the mission cargo.
Dirty drag drives so that it is fast for catching the target and to get away quick when done or if outnumbered or outgunned.
The other modules is just to make it more robust, jump far and if needed to self deploy to systems that is not near my home base if needed. Medium size ship to be able to operate in systems without large bases or FCs.
Please provide your input or even suggest other ship types that may work better.
Thank you.