Affordable DLC packs

Hello,

I'm a big fan of Planet Coaster and I wish to own all DLCs, but they are so expensive and you never know if there will 20 moire DLCs for 10 € (wich would be 200€ for 1 game). As I don't have too much time to play and I can't afford a lot of money in videogames my strategy is waiting for Steam sales.... At the moment, all sales are the same: 15% in all DLC packs (except the most recent, which has 0%), still too expensive for me. Now, imagine my face when I see that there is an offer for the whole game and all the 5 DLCs packs for 45€!!! This means that buying all the DLC packs is more expensive that buying the whole game + DLCs packs!!!

Please, for the next sales it would be a great idea to make also an offer for people who already owns the game (from the beggining).... At least, an offer to purchase all the DLCs at once for less money than buying the whole game + DLCs.

I'm wishing to give you my money for more content and even waiting a lot of time to have the extra content (off course, if you want to be the first one to have it there must be an extra price), but for a reasonable amount.
 

Harbinger

Volunteer Moderator
I agree. Frontier missed a trick by not creating an "all DLC" bundle that excludes the base game.
 
I kinda disagree. Most people typically pay more at a resturant than a PC dlc. Nothing against Cities Skylihes, but don't their dlc's cost more?
 
Whilst they may seem expensive, Frontier do need to cover their costs I'd say. Steam sales are fairly frequent I noticed though and there's usually at least one or two DLC packs discounted at that point. Sometimes I've noticed that there can be some fairly large discounts if one watches out for them.

Shane
 
I kinda disagree. Most people typically pay more at a resturant than a PC dlc. Nothing against Cities Skylihes, but don't their dlc's cost more?

Cities' DLCs are actually (small) expansion packs that enhance the gameplay and offer new features and scenarios.
 

WingardiumLevicoaster

Volunteer Moderator
While I agree it would be great to have a bundle including the base game that is cheaper for new players all the time, I think there is valid reason for the price of DLCs. In the past games would have very little continuous development of the base game. An expansion pack would be released once a year lets say. The current model in the industry seems to now be that there are regular free updates of new content and features. Combined with the higher development costs compared to in the past, this means that regular DLC are a way to fund this, at a slightly higher cost of a single expansion. But the advantage here is that all players benefit from the free updates and the game can be continued to be supported long into the future. Planet Coaster has had a free Update with each DLC that included features and Content (not just bug fixes which of course would always be free).
 
if you compare what you get out of a DLC for games like borderlands, fallout and co with the content you gain from a Planet Coaster DLC, it's nothing else than a blatant customer rip-off.
 
The main thing we don't know is how much it costs to make said content (when one includes things like wages and other development costs). It's difficult to compare with other games that aren't theme park related as they are different animals so to speak.

Shane
 
In order for them to continue developing content and doing fixes for the game, they have to make money to pay the devs and artists and the community managers. I find the price of the DLCs to be fair.
 
The main thing we don't know is how much it costs to make said content (when one includes things like wages and other development costs). It's difficult to compare with other games that aren't theme park related as they are different animals so to speak.
[my opinion throughout]

And yet enough of us have sufficient related experience that we can come up with a good idea of it. Especially now that the Thememaker's Toolkit is out and we know how easy it is to flexi-color something, all the things (especially things we paid extra for) that should so clearly have been flexi-colored but weren't (or were uselessly) is galling. And they can still be fixed! Frontier just won't. [down]
 
With the exception of the first 3 DLCs, I can understand wanting flexicolour. The reason I've excluded the first 3 DLCs from that is that for all we know there may be a contractual reason why they aren't flexicolour.

Shane
 
I don't understand why you compare prices with other games. I have never bought any DLC for any game, so I don't really care if DLCs for other games are expensive. Actually, I don't play too many games... We are talking about PC.

I think that base content for Planet Coaster is too short, specially in terms of rides and coasters (which should be the most important in this game), and DLCs do not provide huge content neither. I mean, in the past you had a full base game released and it was full because there was no way to release another ride now and then and to release bug fixes... Yes, you could have a bug and never solved because of that, but games were much more matured and usually did not have big bugs, and now it seems like "the sooner we launch the game the sooner we get the money, there will be time to big the 37425 bugs found"....

And then, you had "expansion packs" that were some kind of DLC but with much core content (for example, you had water park expansion for RCT, which was almost a new game and the price was the same than 2 DLCs of nowadays). I'm not saying that it was better before, of course it's a great advantage to be able to release fixes and some content, but it was wayyy less expensive.

Most of the answers I read are like "oh, they have to make money", off course, I agree, I said in the first post.... I'm wishing to give my money but do we know how many DLCs will the game have?? (I mean, how much will pay someone who wants all DLCs) and will we ever have the water park like a lot of people want? In that case I guess that the price for this will be like the base game, because if a DLC costs 11€ for not too much content, just do maths...

I really think that DLCs are too expensive for the amount of content they include, and let me insist that maybe it's a good idea to release the DLC with these prices but one year and a half later the price should be lower, even outside of steam sales season and more people would buy it. Just my opinion. Off course the solution is not to buy something if you think it's overpriced and that's what I will keep doing by now.

And I feel kinda cheated to see that's it's cheaper to buy the game with all DLCs included than buying all DLCs for those who already have the game. (Actually, the price for this bundle is just 7€ more than the price of the game (no sales).... it's an incredible good deal, I would recommend it to anyone who does not have the game.) I wish there will be a bundle with all DLCs in the next sales.
 
In order for them to continue developing content and doing fixes for the game, they have to make money to pay the devs and artists and the community managers. I find the price of the DLCs to be fair.

I agree, and like I said, you can easily spend the same amout at a restaurant.
 
I agree with Lillibat. I would rather see them charge for dlc and continue to program the game than giving it up altogether. I just wish they would assign more time on the actual gameplay than just making new dlc items. Compared with RCT1-2 (and some extent 3) Planco is just a shadow, in that aspect.
But of course, it seems that I am in minority.
 
[my opinion throughout]

In order for them to continue developing content and doing fixes for the game, they have to make money to pay the devs and artists and the community managers. I find the price of the DLCs to be fair.
I agree, and like I said, you can easily spend the same amout at a restaurant.
Outside of the flexi-color issues I agree that the DLC prices are fair, on release. But as time goes on and the more DLCs there are, then the more they discourage potential new buyers -- because for potential new buyers, in practical real-world terms, the game's starter cost is baseprice+DLCs.

So PlanCo's essentially being priced out of its market. Establishing a standard age-based discount scheme for Frontier's own DLCs would help -- maybe 25% off once it's six months old, 50% off after twelve months, 75% off after 18 months. Frontier would still get the initial sales from players eager to buy the latest DLC (assuming we're getting more, hope so, even excluding scenery) while not losing the new-player sales.
 
[my opinion throughout]



Outside of the flexi-color issues I agree that the DLC prices are fair, on release. But as time goes on and the more DLCs there are, then the more they discourage potential new buyers -- because for potential new buyers, in practical real-world terms, the game's starter cost is baseprice+DLCs.

So PlanCo's essentially being priced out of its market. Establishing a standard age-based discount scheme for Frontier's own DLCs would help -- maybe 25% off once it's six months old, 50% off after twelve months, 75% off after 18 months. Frontier would still get the initial sales from players eager to buy the latest DLC (assuming we're getting more, hope so, even excluding scenery) while not losing the new-player sales.

That's exactly my point! [big grin] Big +1
 
I know we kind of said that it's not fair to compare different games, but it seems to me that PC is really following the Sims model more than anything else. Their "stuff" expansions have way less in them than PC does. The Bowling Stuff pack recently released has about 15 scenery items, about a dozen mods for your Sims (new hair etc) and the bowling alley itself, and is priced comparably at $10 U.S. The last PC expansion had ten shops, (granted, really just reskins), and over 100 wall and scenery pieces.

Anyway, although I agree that it would be nice if Frontier bundled an expansion only pack, their pricing structure seems to be in line with a very comparable game, which is still going strong after being on the market for years, with dozens of expansion stuff packs. Here's hoping!!!
 
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