You know the drill ..... 4...3...2..1....... jump ..... reduce speed to slow or zero ..... jump out at star .... manoeuver for next star and fuel scoop on the way round.
Now, since the Docking Computer is being seriously buffed for 2.4 by SJA, is it feasible ... is it possible .... is there a need ..... to design a Fuel Scoop Computer ?
Since commanders are saying that a reliable DC allows them to do other things while landing, such as looking at the Gal Map/System Map , would automation be a useful feature for scooping?
The options of such a computer might be set to achieve:
(a) maximum scoop rate as a priority;
(b) scoop slower to avoid overheating;
Then, when fuel scooping is complete:
(a) wait for commander input
(b) target next star and jump (the ship may have to manouever on auto pilot to do this).
Would such an idea have merit, to avoid repetition (as with the docking computer)?
Would it save time?
Would it improve your enjoyment of the game (assuming such a computer works reliably)?
Or does it represent a slow creep of automation into the game that we should resist?
Now, since the Docking Computer is being seriously buffed for 2.4 by SJA, is it feasible ... is it possible .... is there a need ..... to design a Fuel Scoop Computer ?
Since commanders are saying that a reliable DC allows them to do other things while landing, such as looking at the Gal Map/System Map , would automation be a useful feature for scooping?
The options of such a computer might be set to achieve:
(a) maximum scoop rate as a priority;
(b) scoop slower to avoid overheating;
Then, when fuel scooping is complete:
(a) wait for commander input
(b) target next star and jump (the ship may have to manouever on auto pilot to do this).
Would such an idea have merit, to avoid repetition (as with the docking computer)?
Would it save time?
Would it improve your enjoyment of the game (assuming such a computer works reliably)?
Or does it represent a slow creep of automation into the game that we should resist?