Greetings. I read a Dev response recently arguing that AIs don't cheat in the sense that they use thrusters, power management, FA etc as normal players would do (or better!). I also read about coming updates to the AI that would allow it to avoid player firing arcs.
I do have a question though: can NPCs "see" targets despite orientation? In other words, do they ignore cockpit visibility limitations that would affect human players?
Even with the best tracker hardware or the widest multi-screen setup I can still not "see" my target's orientation when they are behind me. Do NPCs "cheat" by ignoring such limitations?
I do have a question though: can NPCs "see" targets despite orientation? In other words, do they ignore cockpit visibility limitations that would affect human players?
Even with the best tracker hardware or the widest multi-screen setup I can still not "see" my target's orientation when they are behind me. Do NPCs "cheat" by ignoring such limitations?