AI cant get mass locked?

So I am flying a Python and I engaged an eagle during an assassination mission (after killing the target). He puts about 2km on me and hits his FSD. About 15 seconds later he is gone regardless of the fact that I put 4 pips into engines and was closing in on him. In fact by the time he made his jump I was about 1.2KM away from him. Shouldnt that be impossible? Takes a hell of a lot longer for me to escape being mass locked. Must have taken me over a minute to charge my FSD when my wingman in clipper was flying with me.
 
May have high waked out. Mass lock doesn't apply if you're jumping out of the system. Also, the AI has several 'advantages' that humans don't get, being able to run away at will is probably one of them.
 
Only stations and asteroid fields mass lock. Ships disrupt low wake times and make them longer. If you high wake you can ignore the disruption factor. If you are mass locked you can't jump period.
 
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I am not sure what you guys mean by "high wake"
High wake = FSD to another system?

So my fsd charge time is only disrupted if I am jumping to SuperCruise? I never knew that I can bypass that disruption by just jumping to another system. Thanks, that will be useful whenever I get into trouble while bounty hunting.
 
I am not sure what you guys mean by "high wake"
High wake = FSD to another system?

So my fsd charge time is only disrupted if I am jumping to SuperCruise? I never knew that I can bypass that disruption by just jumping to another system. Thanks, that will be useful whenever I get into trouble while bounty hunting.

High wake = jumping to another system, which leaves a 'high' wake behind.
Low wake = jumping to super cruise inside the same system, which leaves a 'low' wake behind.
 

Brett C

Frontier
May have high waked out. Mass lock doesn't apply if you're jumping out of the system. Also, the AI has several 'advantages' that humans don't get, being able to run away at will is probably one of them.

High wake = jumping to another system, which leaves a 'high' wake behind.
Low wake = jumping to super cruise inside the same system, which leaves a 'low' wake behind.


These two responses would be correct.

As for the AI, they do have some advantages - but it shouldn't be too glaringly obvious. :)
 
They can also SC through the rings on ringed Planets (obviously) and they can also jump through Planets. I wish I could
 
Unless it's the AI, who can jump right out of the depths of an asteroid field as if it were open space. Someone on the Dev team is on the Thargoids payroll. :eek:
Never had it happen, in fact they even lose their FSD charge if they get into the mass lock area. All my wakes are always outside the lock area. Same with stations never had a ship jump inside the ML area there either.
 
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