I've been doing a lot of undermining in Winters systems targeting Federal Couriers.
After interdiction, they either just sit there, or putter along at a few m/s.
This allows me to easily move into position, target powerplant, and blast them into oblivion in seconds. It's also great for wings, as them just sitting there allows plenty of time for your wing mates to get to your wake and drop in, so you can all share in the merit bounty.
I understand that these are supposed to be soft targets, but shouldn't they be at least boosting away and popping a chaff or two? If for nothing else than to extend the battle long enough for system security to get there and make it a bit of a challenge.
I know there have been a lot of improvements to the AI recently, so I'm thinking this might be a bug. Whatever it is, I'm hoping either the AI gets tweaked, or the bug gets fixed.
After interdiction, they either just sit there, or putter along at a few m/s.
This allows me to easily move into position, target powerplant, and blast them into oblivion in seconds. It's also great for wings, as them just sitting there allows plenty of time for your wing mates to get to your wake and drop in, so you can all share in the merit bounty.
I understand that these are supposed to be soft targets, but shouldn't they be at least boosting away and popping a chaff or two? If for nothing else than to extend the battle long enough for system security to get there and make it a bit of a challenge.
I know there have been a lot of improvements to the AI recently, so I'm thinking this might be a bug. Whatever it is, I'm hoping either the AI gets tweaked, or the bug gets fixed.