Yeah; X4 economy works well and can afford to get to that level of detail because it is a single player game and a relatively limited environment. A multiplayer set up requiring player balance and much tighter exploit control in a “map” that is in the order of several tens of thousands of systems (bubble) and an order of magnitude or two larger in terms of stations and settlements is a whole different beast. The closest you can get is EVE but for that effort over multiple years to develop, other elements in Old Duck list had to be sacrificed.