I always knew that this game would never live up to Jurassic Park: Operation Genesis, which didn't even live up to itself for somehow not being made and sold anymore, and many more reasons. And it didn't. Frontier made useless dinosaurs that already have dinosaurs very common to them (ex. Maiasaura, Chungkingosaurus, Dracorex, Panoplosaurus) instead of including the excluded dinosaurs, like Albertosaurus, Acrocanthosaurus, and Carcharodontosaurus. Not only did they exclude the most diverse and unique dinosaurs, they also didn't put mod support into the game, which is another one of the reasons Jurassic Park: Operation Genesis didn't live up to itself, and why this game didn't live up to the previous one. What we really needed was a remade, better, more advanced, more unique Jurassic Park: Operation Genesis, not some random "we exclude Albertosaurus, Acrocanthosaurus and Carcharodontosaurus so we can ruin Fuzzy's life so he just ends up pirating the sh*t out of Jurassic Park: Operation Genesis or copying the game to other disks or whatever thats called but its basically pirating" Simulator. I could give and endless number of reasons why this game was hopeless from the start. It couldn't have lived up to Jurassic Park: Operation Genesis anyways, because it's Jurassic World instead of Jurassic Park, it's new, and Jurassic Park: Operation Genesis didn't even live up to itself. The idea of the perfect Jurassic Park tycoon game is too perfect to make, to live up to, or look up to. What I'm trying to say is, screw this. Also, screw that alphabetical list. We're still getting Albertosaurus, Acrocanthosaurus, and Carcharodontosaurus. At least of the carcharodontosaurus (other than Giga since he's more likely). Like Ian Malcom said about recreating dinosaurs, creating a Jurassic Park tycoon game is a complete mistake. Anyways, screw this.