Alliance Faction

Maybe this has been answered in the past but really why does it seem the Alliance Faction seem un(der)developed unlike the Feds and Empire and secondly what do you get from the Alliance? It seems like a missed opportunity for FDev.
 
You mean stuff like the lack of military ranks? There's plenty of lore to explain who the Alliance are in the Elite 'universe'.

You get the Alioth permit & some cheap ships which don't really matter much any more now that credits are cheap & the Founders Permit is so easily obtained now, mostly I think you get a sense of pride for supporting the underdog superpower.

Prefer independents myself but I respect the Alliance player groups' strong sense of self.
 
The Alliance always has seemed a bit lacking in some way.
There are multiple figure heads that you can pledge to in the other superpowers among "the big 3", but the Alliance has remained with its solitary prime minister.
The empire has a few major figures aside from the ruling emperor, and the Federation even has a shadow president. The alliance already has the Council of Admirals in lore to draw from. And there's the possibility of having Nakato Kaine take up a place as a pledge option alongside Mahon.
Would be cool to see various Alliance faction groups, like a sort of web of bureaucratic leaders.
Though I don't see FDev changing up the structure of the Alliance, in lore or in game, in order to accommodate something like that.
 
Lots of advantages to the Alliance:

  • Grind-free! We all know you hate rank-grinding - join the Alliance!
  • Sirius-ly powerful friends! Seriously - they're close pals with Sirius.
  • Kale! Did we mention the kale?
 
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It's too bad. I know there's lore behind it but in games seems poorly executed to play with/for. I've always wondered about the Alliance and why it seemed lacking compared to the other two major factions. The ships are obtainable from the start, nothing really to work towards save a permit locked system. It shows up as one of three Super Powers without it really being Super. I just didn't know if I was missing something.
 
It shows up as one of three Super Powers without it really being Super.
well, the alliance grows since beginning of the game in terms of systems controlled, while both federal and imperial space shrinks. so, maybe not super, but successfull. and probably the players doing that simply have never seen the superiority of the other superpowers.
 
It's too bad. I know there's lore behind it but in games seems poorly executed to play with/for. I've always wondered about the Alliance and why it seemed lacking compared to the other two major factions. The ships are obtainable from the start, nothing really to work towards save a permit locked system. It shows up as one of three Super Powers without it really being Super. I just didn't know if I was missing something.
It's lacking because it's simply new.. A few years ago there weren't "3 superpowers"... there were 2.. so it's either a relatively new addition to the game.. or I'm just old :( I guess both are the same thing..
But yea, the other 2 superpowers were all built up to their current level for ages when then Alliance appeared from nothing with the debut of the chieftain back a few years ago, my guess would be that they simply didn't have the time to even remotely catch up, hence why they only have a few dodgy ships to their name
 
There is a certain delicious irony in complaints that the Alliance aren't like the existing superpowers - when the Alliance seems to be around mainly because ... people didn't like the way the existing superpowers behaved :sneaky:
I'm not complaining at all just curious to why it appears, at least to me, to be underdeveloped.
 
The Alliance is a world element I can believe more easily than a completely made up empire that sanctions slavery and have half the human pop flock to. I find that completely out of whack. As well as hereditary emperor. That is just ridiculous.
 
The Alliance is a world element I can believe more easily than a completely made up empire that sanctions slavery and have half the human pop flock to. I find that completely out of whack. As well as hereditary emperor. That is just ridiculous.
Hasn't history shown that that's completely possible? At least for quite a while.
 
I believe in some form of advancement of society. Regression of that kind doesn't fit well into my kind of scifi unless it's some sort of post-apocalyptic setting.

I think the AI wars would allow for post-apocalyptic societal regression.

I can understand how you feel about the Empire, it is easy to think of them as 'baddies'. However it's also easy to think of the Feds as baddies too (in a different way), none of the superpowers, powers or even faction types are above reproach. Just pick a side based on the propaganda style you prefer & get stuck in ;)
 
Remember the Empire has wa-ay cooler ships and utterly Un-PC foxy females in positions of authority.

And they definitely do NOT sit around campfires with accoustic guitars singing Kumbayah. So they needed someone for that. Just sayin'😁
 
I believe in some form of advancement of society. Regression of that kind doesn't fit well into my kind of scifi unless it's some sort of post-apocalyptic setting.
ED is post-apocalyptic, in that there was a nuclear WW3 in the mid-21st century - whether you think that's too long ago to count, of course?

In terms of "advancement of society" the Empire have been significantly softened from their FE2/FFE portrayal, for example:
- "Imperial Slavery" rather than "perfectly normal slavery"
- women allowed to enter the Imperial Palace and hold political office
- dual Senate / Imperial Family power structure (rather than absolute monarchy)

...and conversely the Alliance has been removed from their FFE role as "designated good guys", though haven't done anything unusually bad for an ED organisation since either.
 
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