Alliance Space Guard

So your part of a space police kind of thing. Ready to go into action when anybody in space causes trouble.
However it takes so long to power up your spaceguard spaceship to jump into action, it seems the trouble is all over.

Problem as with other 'games' like these are, the dev never has a problem taking up front payments for their game, they just have a problem producing the said game.
BTW I am not saying this dev takes money, just games that have little to show then gather a little interest and then jump into pre-alpha 'buy in'.
I hope this guy doesn't do that and produces something to play with first. Good luck to him and his game, look forward to it in 5yrs time.
 
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So your part of a space police kind of thing. Ready to go into action when anybody in space causes trouble.
However it takes so long to power up your spaceguard spaceship to jump into action, it seems the trouble is all over.

Problem as with other 'games' like these are, the dev never has a problem taking up front payments for their game, they just have a problem producing the said game.
BTW I am not saying this dev takes money, just games that have little to show then gather a little interest and then jump into pre-alpha 'buy in'.
I hope this guy doesn't do that and produces something to play with first. Good luck to him and his game, look forward to it in 5yrs time.
I think some are just too ambitioned and underestimate the amount of work involved. I'd advise to stay away from solo products. Rogue system had a real good startup sequence, some interesting flight mechanics but that just doesn't make a game. Very good docking system, too! Man that was such a step up from KSP. The guy knew his stuff, but it doesn't need a mental burnout when the solo key guy can get knocked out in many ways.
 
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