Allow auto-landing on planet by default

Currently, without advanced docking computer, your ship can auto-land when you recall it and you're not inside it but it can't auto land when you're inside it. That makes no sense. For the sake of consistency, I suggest allowing ships to auto land on surfaces by default.
 
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That aside, there are a lot of things in ED that make no sense. But it is a game.
 
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Yes, it can auto-land, but the Artificial Stupidity of the ship is terrifying!

I have seen horrible things happen during ship recalls (where there is no landing pad available) but never tried auto-landing while in the cockpit, I am too scared!
How do you activate it, by the way? I don't even know it! 😅
 
Haha, what a pointless option. Fly the ship please please, no more easy game tools.
This is one of the lamest takes I've ever read. I do enough takeoff and landing when I play IL-2 Great Battles (which you probably couldn't even do with a hotas), because WW2 planes didn't have space computers. This is a made up game in the future with auto docking. Stop being a whiny baby and leave some useful feedback or nothing.
 
Agreed OP!

Additionally, auto-dock (and maybe auto-launch) should also be built-in options.

Auto routines are slower and less precise than doing it manually, and so most players will still prefer to use the manual option for speed and accuracy.

So, the trade-off will always be:
  • Auto: slower and may not take you where you want to go.
  • Manual: faster, and you get to land closer to your desired target location.
Seems totally reasonable to me. 👍
 
Agreed OP!

Additionally, auto-dock (and maybe auto-launch) should also be built-in options.

Auto routines are slower and less precise than doing it manually, and so most players will still prefer to use the manual option for speed and accuracy.

So, the trade-off will always be:
  • Auto: slower and may not take you where you want to go.
  • Manual: faster, and you get to land closer to your desired target location.
Seems totally reasonable to me. 👍

It's just one module the OP needs to buy and it will do it for him, I don't see the issue here.

Here's feedback, if you buy an advanced docking computer it will land for you;

This is a made up game in the future with auto docking. Stop being a whiny baby and leave some useful feedback or nothing.

It has auto-docking if you equip the correct docking modules, if you don't it doesn't! That seems simple enough to me!
 
It's just one module the OP needs to buy and it will do it for him, I don't see the issue here.

Here's feedback, if you buy an advanced docking computer it will land for you;



It has auto-docking if you equip the correct docking modules, if you don't it doesn't! That seems simple enough to me!

Nope, you don't even need to equip a module. A ship can land itself without advanced docking as long as you're on the ground, except it can't land itself when the pilot is inside. Your logic makes no sense if you follow how it is in the game currently.
 
Nope, you don't even need to equip a module. A ship can land itself without advanced docking as long as you're on the ground, except it can't land itself when the pilot is inside. Your logic makes no sense if you follow how it is in the game currently.

Look, that was put in for game play reasons, peoples ship get getting destroyed when they were parked on a planet running around in their SRV's, so FDEV gave players the ability to dismiss their ships so they were safe when they were driving around, that's got nothing to do with the docking computer that provides docking and landing on planets, it was merely a convenience for players.

You are now bringing it up as fait accompli, it isn't, it's just a player being annoying with semantics and stuff about the game they don't understand, you want auto-landing on planets while you are in the ship then you go buy yourself and advanced docking computer, the ship dismiss and recall function and docking computer are two entirely different game functions.

It's a game, stuff is designed for a game play reason and they don't all have to be logical, I'm not trying to be logical, I am just telling you what you need to do to be able to auto-land on planets. You making a noise on the forums isn't going to change the way FDEV is doing this stuff, it's just going to annoy everyone. You want to auto-land on planets, you get yourself an advanced docking computer, that's the way the game works, that's how FDEV want the game to work, and they aren't going to change it just for you!
 
that's the way the game works

I suppose the OP's problem (do correct me if I am wrong) is that it is difficult to find a viable landing spot, especially when flying a large ship in EDO.
I fly a Cobra inside the Bubble and had no problems landing very close to Jameson's crashed ship; my explorer is a Phantom, and it takes a while to find a spot. I imagine the number of viable landing spots for an Anaconda would be fewer, and fewer still for a Corvette or Clipper.
However, Varonica does have a point -- that's how the game works now and it does makes sense to me. Having said that I must add that I understand the frustration. I would install a docking computer in my Phantom if I had an open slot.
What ship do you fly OP?
Cheers,
V
 
Also, I've faced problems with auto-land too!
Ship recall landing.png

That's me in the SRV watching in horror as my Phantom does a back flip as it lands!
V
 
  • Who actually does take off and land ship on dismiss/recall?
  • What if having no (advanced) docking computer would not allow to dismiss the ship?
  • Would it then require to have active NPC crew onboard (as an alternative to docking computer)?
 
  • Who actually does take off and land ship on dismiss/recall?
I'm guessing you don't explore? When you go a certain distance from your ship, it auto-dismisses. I can't count the number of times that has happened to me automatically during exploration.
I suppose the OP's problem (do correct me if I am wrong) is that it is difficult to find a viable landing spot, especially when flying a large ship in EDO.
I fly a Cobra inside the Bubble and had no problems landing very close to Jameson's crashed ship; my explorer is a Phantom, and it takes a while to find a spot. I imagine the number of viable landing spots for an Anaconda would be fewer, and fewer still for a Corvette or Clipper.
However, Varonica does have a point -- that's how the game works now and it does makes sense to me. Having said that I must add that I understand the frustration. I would install a docking computer in my Phantom if I had an open slot.
What ship do you fly OP?
Cheers,
V

No, I actually use a DBX. I just want them to fix an inconsistency. That's all. I don't even use advanced-docking computer on my DBX anyway. I suppose you two are looking at it from a gamified perspective and others are looking at it from a sim perspective. If the ship has the technology to do something, but it suddenly doesn't do it because you're inside the ship, it feels broken. A ship system should not suddenly cease to exist just because a pilot is inside.
 
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I'm guessing you don't explore? When you go a certain distance from your ship, it auto-dismisses. I can't count the number of times that has happened to me automatically during exploration.
That was sort of "rhetorical" question. If ship is not equipped with docking computer (= cannot land automatically when pilot is in cockpit), why it can do it being dismissed/recalled?

I would guess it is made due to some technical limitations, so not to make "instance" around player/SRV too large.
 
Look, that was put in for game play reasons, peoples ship get getting destroyed when they were parked on a planet running around in their SRV's, so FDEV gave players the ability to dismiss their ships so they were safe when they were driving around, that's got nothing to do with the docking computer that provides docking and landing on planets, it was merely a convenience for players.

You are now bringing it up as fait accompli, it isn't, it's just a player being annoying with semantics and stuff about the game they don't understand, you want auto-landing on planets while you are in the ship then you go buy yourself and advanced docking computer, the ship dismiss and recall function and docking computer are two entirely different game functions.

It's a game, stuff is designed for a game play reason and they don't all have to be logical, I'm not trying to be logical, I am just telling you what you need to do to be able to auto-land on planets. You making a noise on the forums isn't going to change the way FDEV is doing this stuff, it's just going to annoy everyone. You want to auto-land on planets, you get yourself an advanced docking computer, that's the way the game works, that's how FDEV want the game to work, and they aren't going to change it just for you!
Yes - we already understand the limitations of the current system. That’s why the OP suggested this enhancement.
 
The ship can land without an (advanced) DOCKING computer. But it can not communicate with and take orders from traffic control without the module.
 
The ship can land without an (advanced) DOCKING computer. But it can not communicate with and take orders from traffic control without the module.

I'm not talking about ports, just terrain. Why can a ship can land on planets automatically without advanced docking, but only when you're not inside? It makes no sense and seems to be an oversight.
 
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