Here's another wild suggestion I wasn't sure where to place it (under buildings? under dinosaurs? on my previous suggestion about dinosaur AI?) but here it goes.
One of the things that annoys me still is that carnivores almost never attack fence sections near attractions. Suppose you have a Viewing Gallery, your guest can see your T-Rex. Fine. But, chances are, your T-Rex can see them as well (they won't likely stop moving, will they? And yelling. And smelling). So, if your Rex goes berserk, why does it cross the whole of her paddock to smash her head against a concrete wall?
I think attractions should be attackeable by carnivores. Raptors should be able to try to get to the people within them. Rexes and the like should be able to smash their heads against them, damage the building and cause panic among the guests even if none of them got devoured or hurt.
Likewise, visitor vehicles should be able to be targeted too, even if some (such as Gyrospheres) are inmune and able to resist the attentions of all carnivores but the hybrids.
One of the things that annoys me still is that carnivores almost never attack fence sections near attractions. Suppose you have a Viewing Gallery, your guest can see your T-Rex. Fine. But, chances are, your T-Rex can see them as well (they won't likely stop moving, will they? And yelling. And smelling). So, if your Rex goes berserk, why does it cross the whole of her paddock to smash her head against a concrete wall?
I think attractions should be attackeable by carnivores. Raptors should be able to try to get to the people within them. Rexes and the like should be able to smash their heads against them, damage the building and cause panic among the guests even if none of them got devoured or hurt.
Likewise, visitor vehicles should be able to be targeted too, even if some (such as Gyrospheres) are inmune and able to resist the attentions of all carnivores but the hybrids.