Space is quiet and people want something to keep them engaged on those long lonely trips in deep space.
Its been suggested that NPC crew should be able to make commentary on their backstory. However that can be hard to implement and make it feel unique for a crew member (if you happen to need to replace your crew)
I suggest something a little easier to implement while also realistically generic to avoid the need to procedurally craft backstories for NPC crews
your COVAS (or the ship's AI) could be built to make commentary based on what it sees on sensors
For example:
Long supercruise time (10 minutes~): "It can get quite lonely out here, doesn't it captain?"
Hitting exclusion zone of a black hole: "I'm sorry captain but I'm afraid I cant allow us to approach the singularity any further"
Exploring guardian ruins: "I've heard this civilization once had sophisticated AI, do you think it was anything like me captain?"
Honking a system with 20 or more bodies: "This system appears to have an abundance to explore captain"
Honking a system with 10-19 bodies: "this system appears about average captain"
Honking a system with 9 or less bodies:
"This system appears to be sparse captain"
Plotting a journey 1,000 lightyears or greater: "Are we going on a roadtrip captain?"
Fully exploring a system: "I dont think there is anything left to discover here captain"
Encountering a thargoid: "captain I would advise caution, these entities are known to be formidable"
Mission parameters update: "captain, new mission-relevant information has become avalible"
Fairly generic things like this an AI could say would add a nice touch of ambiance without needing to generate multiple strings of flavour text.
Its been suggested that NPC crew should be able to make commentary on their backstory. However that can be hard to implement and make it feel unique for a crew member (if you happen to need to replace your crew)
I suggest something a little easier to implement while also realistically generic to avoid the need to procedurally craft backstories for NPC crews
your COVAS (or the ship's AI) could be built to make commentary based on what it sees on sensors
For example:
Long supercruise time (10 minutes~): "It can get quite lonely out here, doesn't it captain?"
Hitting exclusion zone of a black hole: "I'm sorry captain but I'm afraid I cant allow us to approach the singularity any further"
Exploring guardian ruins: "I've heard this civilization once had sophisticated AI, do you think it was anything like me captain?"
Honking a system with 20 or more bodies: "This system appears to have an abundance to explore captain"
Honking a system with 10-19 bodies: "this system appears about average captain"
Honking a system with 9 or less bodies:
"This system appears to be sparse captain"
Plotting a journey 1,000 lightyears or greater: "Are we going on a roadtrip captain?"
Fully exploring a system: "I dont think there is anything left to discover here captain"
Encountering a thargoid: "captain I would advise caution, these entities are known to be formidable"
Mission parameters update: "captain, new mission-relevant information has become avalible"
Fairly generic things like this an AI could say would add a nice touch of ambiance without needing to generate multiple strings of flavour text.