Allow Multiple fighter hangars in one ship, potentially faction specific ammo limited SLF loadouts

Ok, so sort of two suggestions here: firstly, allow multiple fighter hangars on ships.
Obviously only 1 could be launched at a time but this would allow more fighter loadouts to switch between. This would especially help multicrew to allow different players preferred ships to be loaded.


As an addition to this, id like to see faction specific fighter loadouts available at say rank 3 or 4 with each faction.
these would have noticeably heavier weapons, but with the tradeoff that they have limited ammo capacity and have to return to the mothership for refuel.

ie: a condor variant with twin fixed cannons and chaff, dealing signif hull damage
a taipan with a pack hound missile launcher, and as its utility a shock mine deployer
an imperial fighter with twin plasma accelerators and a heat sink

so they're all pretty dangerous in a fight, but rather than staying out for a long period they have to return for a topup every fight or two....which is difficult if the mothership is ALSO in combat.

ADDITIONALLY, id like to see a cargo shuttle SLF.
basically just a brick with thrusters, moves very slowly (50 tops, 75 with boost?) no weapons or utilities, NO SHIELDS
but....can land at outposts and hand in missions there. so allows a type 9 trader or whatever to take outpost missions, but since your landing with no shield and maybe 20 hull strength you need a delicate touch
 
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The tricky part is probably the fact that the ships with SLF capability only have one set bay doors on the outside of the ship. That said, because the fighter hangars actually assemble the fighters inside the ship, they could probably do a more expensive/heavy/high-power-consumption hangar that's capable of "printing" multiple models of fighter.

As for the cargo shuttle, it's been suggested many times before and I agree, it would be cool.
 
The tricky part is probably the fact that the ships with SLF capability only have one set bay doors on the outside of the ship. That said, because the fighter hangars actually assemble the fighters inside the ship, they could probably do a more expensive/heavy/high-power-consumption hangar that's capable of "printing" multiple models of fighter.

As for the cargo shuttle, it's been suggested many times before and I agree, it would be cool.

hmn, I see
I my have explained that very poorly
my thinking was more along the lines of equipping a size 6 and a size 7 one simultaneously, for example, so you have 2 fighter types with 15 rebuilds each and 2 fighter types with 8 rebuilds each, for more variety of slf

along the logic of: devoting more internal space to cargo doesn't mean you need multiple cargo hatches, so devoting more internal space to fighter storage would still be possible as long as only 1 bay was actually connected to the SLF launcher at a time
 
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