EDIT:-
This alternative suggestion allows a better approach across turrets. It offers more than this suggestion does so I'd recommend reading it instead
- https://forums.frontier.co.uk/showthread.php?t=123484
This alternative suggestion allows a better approach across turrets. It offers more than this suggestion does so I'd recommend reading it instead
A number of times I've been interdicted and would like get a first strike in against the wanted NPC. However, to do this I need to change the turret setting to "fire forward", manually hit the NPC, then - now under attack - return the turrets back to "Fire At Will" or "Fire At Current".
Turrets are assigned to a fire button so I propose, if turrets are not currently firing, and you have a target, if you hold their assigned fire buttons down, you get a message, "Initiating turret fire at current target" and a countdown from 3...... If you hold the fire button down for this countdown, the turrets initiate firing at the current target.
This means you can start (turrets) firing at any target in a few seconds... easily...
Turrets are assigned to a fire button so I propose, if turrets are not currently firing, and you have a target, if you hold their assigned fire buttons down, you get a message, "Initiating turret fire at current target" and a countdown from 3...... If you hold the fire button down for this countdown, the turrets initiate firing at the current target.
This means you can start (turrets) firing at any target in a few seconds... easily...
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