The NPCs can tell us things - "Drop 5 units of bauxite in 30 seconds!" - why can't we do the same?
Add a list of commands that can be activated via text chat. Keywords could be used to identify the specific query.
"Attack my target!" - allied ships attack your target.
"Help me!" - nearby good NPCs may come check you out and/or attack attackers.
"Leave this one to me." - Allied NPCs will stop attacking and focus on other things.
"Drop X units of <commodity name> immediately or be destroyed." - NPC either drops or flees, with prereqs changing based on hull integrity.
"I surrender!" - NPC police stop firing and give you a message allowing you to pay off your bounty.
"What are you doing?" - NPCs give a brief summary of their current actions. "I'm scouting for bounties." "I'm trading Bauxite to Hall Dock." "I'm on a love cruise with my mistress." etc.
I think this would add some nice depth to the universe, and would use an existing interface to do new things, which would be nice.
Add a list of commands that can be activated via text chat. Keywords could be used to identify the specific query.
"Attack my target!" - allied ships attack your target.
"Help me!" - nearby good NPCs may come check you out and/or attack attackers.
"Leave this one to me." - Allied NPCs will stop attacking and focus on other things.
"Drop X units of <commodity name> immediately or be destroyed." - NPC either drops or flees, with prereqs changing based on hull integrity.
"I surrender!" - NPC police stop firing and give you a message allowing you to pay off your bounty.
"What are you doing?" - NPCs give a brief summary of their current actions. "I'm scouting for bounties." "I'm trading Bauxite to Hall Dock." "I'm on a love cruise with my mistress." etc.
I think this would add some nice depth to the universe, and would use an existing interface to do new things, which would be nice.