Hi Everybody,
I think it's time to speculate a bit, about what might be included in alpha 3 [yesnod]
I would like to rate every feature by likelihood from 1-very unlikely to 5-highly likely (and 6 for confirmed features)
If you thought of a feature that is not on the list or if you want to correct the rating, please tell me and I will add or change it, as soon as I can.
So here we go:
Roller coaster construction
Ride construction
Path and queue construction
Modular building tools
Terrain tools
Content sharing system (Blueprints)
Themes
VFX
Shops/Facilities
Staff
Guests and guest management
Roller coaster types
Ride types
If you have other suggestions or comments, please let me know.
What do you think?
I think it's time to speculate a bit, about what might be included in alpha 3 [yesnod]
I would like to rate every feature by likelihood from 1-very unlikely to 5-highly likely (and 6 for confirmed features)
If you thought of a feature that is not on the list or if you want to correct the rating, please tell me and I will add or change it, as soon as I can.
So here we go:
Roller coaster construction
- Better control of the track pieces when above vertical (4)
- Improved supports for custom inversions and coasters with lots of intersections (3)
- Bring back the circle for banking angle feedback (3)
- Station Animations like breaks and dropping floors (5)
- Block brakes, multiple trains per track and coaster management (4)
- Transfer and switch tracks (2)
- Custom supports (1)
- Advanced train coloring customization (3)
- Different train style choices (i.e. different themes) (2)
- Music for Coasters (2)
- Intensity, excitement, nausea feedback system (3)
- Renaming coasters (3)
Ride construction
- Recoloring of Flat rides (5)
- Ride sequence management (2)
- Changing or turning off music (4)
- Renaming rides (3)
Path and queue construction
- Improved snapping system (4)
- Improvements to Stairs (3)
- Paths/queues with square edges (2)
- Creating Plazas with paths/queues (1)
- Changing/removing the ticket booth from queues (6)
- Changing the position of a ticket booth to the end of a queue (1)
Modular building tools
- Advanced rotation for every object (5 - this has been one of the most requested features and I think they will bring it back)
- Multi-Selection Tool (5)
- Merge multiple buildings and Scenery objects into one (3)
- Some walls and scenery objects recolorable (4)
- Changing textures for walls and scenery objects (1)
- Toggle to turn off the grid for buildings (1)
Terrain tools
- More ground textures (4)
- Water (6)
- Additional options to fine tune terrain (3)
- Coaster auto tunneling improvements (4)
Content sharing system (Blueprints)
- The sharing system itself (6)
- Sharing of parks (5)
- Sharing of coasters (5)
- Sharing of buildings (5)
- Sharing of rides including scenery and buildings (3)
Themes
- Fairy tale theme (4)
- Any other theme (1)
VFX
- Trigger/Timing for VFX (3)
Shops/Facilities
- New shop (maybe Gulpee soda shop) (3)
Staff
- Princess entertainer (if fairy tale theme is included 5, if not 3)
- Handyman, mechanic, security guards (2)
- Ride operators (4)
- Ability to hire staff (2)
Guests and guest management
- More variation and more animations for guests (5)
- No-entry signs for areas, guests are not allowed in (2)
Roller coaster types
- 4D Coaster (4)
- Mine train coaster (3)
- Wooden Coasters (1-2) (this would make a great cheat code [mouth shut])
Ride types
- Inferno (Top spin) (3)
- Other new flat rides (4)
- Connie Express (Transport ride) (4)
If you have other suggestions or comments, please let me know.
What do you think?
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