"Already Scanned" planet bug

Is anyone else still getting this?

I know it was supposed to have been fixed, but it still happens to me. I've been trying to narrow down the circumstances under which it appears, but it seems random to me at the moment.
 
I do!

Thank you :)

I would hope there is a bug still open on this, but I couldn't easily see one in the bug forum. If it is known that the bug has been closed or buried without trace, then I'll raise another one, but I don't want to clutter the bug reports unnecessarily.
 
It only happens to me now when I get interdicted (or otherwise interrupt the scan process) while only partway through a scan. Suppose my planet is 70% scanned when I get interrupted. When I reopen the planetary scanner, I see the planet is still at 70%, but the whole planet is now scan-completed-coloured. I've got to remember where I had already scanned (which might be a problem if the interruption was an interdiction, as the interdiction will have dragged me far out of scan range of the planet and I've probably not approached it from the same direction), otherwise it's probe-spamming time.
 
Interesting!

I find it seems to manifest itself most when I have scanned one body, and then travel to another body in the same system without having either left analysis mode or exited supercruise. In this case, the body I am approaching will show up as “scanned” when in range of the DSS, on a random basis. It feels like it is about 30% of the time that it does this, but I haven’t been keeping accurate track of it.
 
Interesting!

I find it seems to manifest itself most when I have scanned one body, and then travel to another body in the same system without having either left analysis mode or exited supercruise. In this case, the body I am approaching will show up as “scanned” when in range of the DSS, on a random basis. It feels like it is about 30% of the time that it does this, but I haven’t been keeping accurate track of it.

Now interesting you say that, I will have to test it, I have been in a few systems where it's happened oddly. Now if I have a body with biology I always land and scan, so if I have a few bodies with biology I always exit SC and often change modes for ladning, but not always. I was thinking that it happens with bodies of the same type, so if I scan an WW then the next WW in the same system appears as if it's already mapped, but if it's say and ammonia body it doesn't, but I am changing modes and entering and exiting SC enough that I can't rule that out completely because it's an occasional thing, not a common thing.
 
“Bodies of the same type” - that’s a good observation, I will keep a look out for that effect now. I have certainly noticed it most when mapping more than 3 bodies, so the chances are quite high that that is what has been happening to me. I’ll check it out and report back!
 
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Do you have a link to the bug, please? I couldn’t find one, and it would be nice to see what response, if any, was given to it :)

For getting the best attention from Frontier, do we think it would be better to add info to an existing bug, or put in a new one?
 
Now interesting you say that, I will have to test it, I have been in a few systems where it's happened oddly. Now if I have a body with biology I always land and scan, so if I have a few bodies with biology I always exit SC and often change modes for ladning, but not always. I was thinking that it happens with bodies of the same type, so if I scan an WW then the next WW in the same system appears as if it's already mapped, but if it's say and ammonia body it doesn't, but I am changing modes and entering and exiting SC enough that I can't rule that out completely because it's an occasional thing, not a common thing.

Exactly the same experience here
 
Happens to me all the time. Was I a system today where I scanned 4 planets. First (HMC tc) worked ok, next 3 planets all had the "already scanned" globe. These were, in order; HMC tc, WW tc, AW. It's not a problem when these are 6 probe planets but it gets more difficult to get the efficiency bonus when they get above 7 or 8.
 
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It becomes something of a memory game at that point, doesn’t it?! :) I managed to map a 21 probe Type II in “scanned planet” mode today, and gain the efficiency bonus - I’m not sure if that means I have a good spatial memory, or whether I am just too stubborn for my own good ;)

Well, after a bit of a marathon session today, I am no closer to saying what provokes it, but here are my observations which might be useful:

1: It isn’t linked to scanning the same body type. I have purposely gone and scanned two bodies of the same type one after the other, both as first bodies visited in system, and not. I have done this with MR, HMC, WW, Icy, and Rocky bodies. Although I have scanned GG, I didn’t do two consecutive body scans - though note that on one occasion all bodies had been fine up until I went to scan a Type II... :rolleyes:

2: Scanning a WW doesn’t always provoke the bug for subsequent bodies.

3: When scanning, I never leave supercruise until all the bodies I am interested in are scanned - I don’t know if this is relevant, but thought it should be mentioned in case it turns out to be.

4: It doesn’t always happen in each system.

5: On one occasion, there was just a single body in the system; when I supercruised towards it to scan, it turned into the “already scanned” display.
 
Happened a few times to me yesterday and just googled to see if there is a reason it's happening. Undiscovered system and one discovered system that had no planets mapped by anyone, scanned one planet and next one I went to had the fully scanned mesh over it.
 
Since the April update it seems to be that all landable planets get the mesh as soon as you map one landable planet. Non-landables are always okay.
 
Since the April update it seems to be that all landable planets get the mesh as soon as you map one landable planet. Non-landables are always okay.
Today I've just mapped an entire system, and I can confirm that observation. Non-landables were ok, but once I had mapped the first landable (a rocky world), all landables showed up as scanned, even planets of a different type (metal-rich worlds in this case).
 
I've recently got Elite rank in trading so went to shinrarta dezhra and scanned the earth planet there, all ok.
Yesterday I got a permit for Alioth system, went to map the earth planet there and it was already scanned at 100% yet I had never been there before as the system was locked.
Is that a different bug?
 
Same here. Happens all the time.

The new exploration tools are great but in desperate need of some snagging.

See also: planet data not appearing on the FSS screen until you click out and in again, long queues of asteroid discovery notifications, codex discovery notifications being suppressed by normal discovery notifications, geological surface signals processing for ages cos they're tied to framerate, "tuning error" popups persisting too long and hiding POIs, etc.
 
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