Alternative to black screen transition.

There are some critical issues with full ship interiors including huge dev time, low reward. However the black screen transition is unacceptable. So my idea is highly limited interiors. Our cockpits are already modeled and all ships have a cargo scoop or lift/rear door. My proposal is give the cockpit collisions. Allow us to open the door and walk to the cargo scoop (on ships like corvette with no external doors. Ladder deploys from scoop) or on ships like DBX, T9/10, anaconda just a corridor from cockpit to rear cargo ramp. No rooms, no modules, just a better way to get to the ground. On ships like krait and adder the lift is right behind the cockpit making these especially simple. For Cutter the "stairs" are cosmetic and like corvette a ladder would drop from cargo scoop. This would drastically reduce dev time especially for the big 3 as only a small amount of the ship would need any modeling. As we already have fully modeled cockpits. This would also allow for things like EVA that require some sort of transition.
 
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