First point/aside, I'm pretty sure that NPCs get magic skills. Case in point, interdictions. I've been interdicted from ranges of 50LS to 400LS....
But I digress, my real question is, are they given special capabilities in flight/combat?
Example:
I'm flying at 300+ m/s, about 500-600m away from a ship (in this case, I'm in a Python, the NPC is a FAS), they maintain that distance, while flying backwards, and pointing their business end at me.
Is this:
A: Normal NPC behavior
B: Some oversight on my part
C: Pure voodoo?
Is this a flight assist thing? Admittedly, I suck with FA off, thus, I never use it, because the frustration involved is way more than the above, and would cause expense hardware failures.
They also seem to pull away/out of vision/line of fire right when their hull gets to 1% as well.
But I digress, my real question is, are they given special capabilities in flight/combat?
Example:
I'm flying at 300+ m/s, about 500-600m away from a ship (in this case, I'm in a Python, the NPC is a FAS), they maintain that distance, while flying backwards, and pointing their business end at me.
Is this:
A: Normal NPC behavior
B: Some oversight on my part
C: Pure voodoo?
Is this a flight assist thing? Admittedly, I suck with FA off, thus, I never use it, because the frustration involved is way more than the above, and would cause expense hardware failures.
They also seem to pull away/out of vision/line of fire right when their hull gets to 1% as well.