With the introduction of engineers, the experimentals, looting and crafting it is going to be (from the newsletter) possible to "Improve and upgrade the stats on every module of your ship, and add rare, experimental effects to your weapons.". This I got it.
I'm not aware of anything about saving custom modules, trade or transport them. This I suffer. I haven't played EVE so please don't deviate the thread to a " this is not EVE" one.
Currently I'm flying a single ship all the time, and keep accommodating it as required for different missions. Forces me to go here and there to keep buying different outfits for the different tasks I'm assigned, and this itself provides the -a man in a ship against the universe- role part of the game. This was my choice.
Now, putting all this together, does the current game direction encourage to have multiple-role specific- ships? because I can't see myself improving modules every time I buy them. I understand it is not necessary and I'm not complaining as I have found my way to keep the modules I need at different stations, but the system is tedious to handle.
so, that is my question, if there is any.. does any one have the same feeling/concern? is the game intended to be a man in a ship, or multiple role specific ships and a man?
cheers!
I'm not aware of anything about saving custom modules, trade or transport them. This I suffer. I haven't played EVE so please don't deviate the thread to a " this is not EVE" one.
Currently I'm flying a single ship all the time, and keep accommodating it as required for different missions. Forces me to go here and there to keep buying different outfits for the different tasks I'm assigned, and this itself provides the -a man in a ship against the universe- role part of the game. This was my choice.
Now, putting all this together, does the current game direction encourage to have multiple-role specific- ships? because I can't see myself improving modules every time I buy them. I understand it is not necessary and I'm not complaining as I have found my way to keep the modules I need at different stations, but the system is tedious to handle.
so, that is my question, if there is any.. does any one have the same feeling/concern? is the game intended to be a man in a ship, or multiple role specific ships and a man?
cheers!