Am I right in that we don't actually travel through Hyper Space anymore

So with the various debates about what the Frame shift drive is and isn't and how it is different to the Hyperdrive, it seems that our ships never actually jump into Hyperspace/witchspace anymore

Capital ships don't supercruise, neither do stations. They're too big - they use older hyperspace drives.

Michael

Plus

Manual page 61 said:
Frame Shift Drive: This module allows your ship to effectively travel faster than light by
compressing space around it.
The FSD requires energy from the power plant to operate and also draws fuel directly when
activated. Fuel is drawn from the active reservoir during super cruise, and from the main tank
when completing a hyperspace jump.
Critical damage to the frame shift drive will cause catastrophic failure, destroying the vessel
complete

&
Manual page 69 said:
TRAVELLING IN SUPER CRUISE
Once all requirements have been met and the frame shift drive has charged It will compress
space around your ship and enter super cruise.

Manual page 74 said:
HYPERSPACE JUMPS
USING THE FRAME SHIFT DRIVE TO PERFORM A HYPERSPACE JUMP
The frame shift drive can be activated to compress space to the point where ships can travel
light-years in seconds, jumping from one star system to another in moments. Such travel is
known colloquially as a hyperspace jump.

Hyperspace jumps are inherently imprecise. Only stars can act as large enough targets.
Therefore all hyperspace jumps can only be used to travel to the primary star in a system;
upon arrival the ship will drop out at a random position around the star.

Add to that, only the Capital ships create Hyperspace Clouds Ala what we saw in FE2 and FFE, with the visual effects and lightning, vs the Frame shift Wakes and visual effect for ship entering Super Cruise.

Capital ships arrive slowly through the Hyper Space cloud where as we see the current ships with Frame Shift Drive zip away in a streak as they leave at an apparent extreme speed.

FSD

Old Hyper drive

So are we just using the Term jump as an In Universe habit?
& if we are just Frame Shifting up to 11, when we jump, what are we seeing when we jump with the Current Frame Shift Drives?
If it isn't witch-space or hyper space what is it.

If we don't travel through Witch space anymore is that a reason why the Thargoids are a rare or forgotten sight in the universe?

And does it still take a week for a ship to jump to max range using the old Hyper drives?

Anyone have any insights? Thoughts?

Any Dev want to jump in and comment?
 
Kinda like how we still say "I'm gonna watch a DVD" even though it might be a blu-ray.

Or how some might say "I bought lady bla-bla's latest cd" when they bought it on iTunes.
 
Which is further why they need to change the hyperspace loading screen to a simulation of travelling between two points in the galaxy.

e.g. You see the star you are targeted to initiate warp jump to.

The star then suddenly gets closer like supercruise but much faster with lots of special effects etc.

This would actually make it look like the capitol ship video. Which was amazing, How I always wished warp jumps would look like.
 
Which is further why they need to change the hyperspace loading screen to a simulation of travelling between two points in the galaxy.

e.g. You see the star you are targeted to initiate warp jump to.

The star then suddenly gets closer like supercruise but much faster with lots of special effects etc.

This would actually make it look like the capitol ship video. Which was amazing, How I always wished warp jumps would look like.

My God, I just watched that video, and it is *amazing*.

However, that is not an Hyperdrive in anyway -- that would be a Phase Drive, and it works by transporting a ship from one place to the next instead of actually "travelling" the distance.
 
My God, I just watched that video, and it is *amazing*.

However, that is not an Hyperdrive in anyway -- that would be a Phase Drive, and it works by transporting a ship from one place to the next instead of actually "travelling" the distance.

I never implied it was a hyperdrive, I always mentioned "warp jump" because essentially, It's the same as Frame shift drive, but one monolithic jump across light years of distance in an instant.
 
Kinda like how we still say "I'm gonna watch a DVD" even though it might be a blu-ray.
Or how some might say "I bought lady bla-bla's latest cd" when they bought it on iTunes.

We "Hoover" even though the chances of it being an actual hoover...
The save icon is still a 3.5" floppy

and so on, the effective action behind the name remains the same (jumping between stars in this instance) so the general masses of pilots would probably keep the term they've been using for years.
 
A case could be made for that, but scientifically wouldn't make much sense.

Please check Chapter 1 here: https://forums.frontier.co.uk/showthread.php?t=106861

Wonderful Guide, couldn't stop at Chapter one.
I had always understood that the FSD and Hyper drive were different, with the FSD being the new toy and the Hyper drive being the old drive from FE2 & FFE, just with the FSD allowing the normal weeks journey in Witch Space (ala Babylon 5's hyperspace maybe) to be cut down to mere seconds as you could use the FSD "there" as well.

Just this new information made me have my doubts, and of course my understanding isn't really an understanding, it relies not on any scientific knowledge but a flawed recollection of the lore of the old games and what I have read and seen in this game.
 
The basic working theory level canon (= not set in stone) is that the hyperdrive in the original Elite was "Generation 1", the drives in FE2/FFE were "Generation 2" and the drives in Elite4 are "Generation 3"

The 1 gen drives were restricted to 7ly (and the jump turned the clock forward a bit - cannot remember how much)
The 2 gen drives allowed longer jumps depending on several factors, but the jumps took anywhere between 2-7 days (presumably immediate to the crew, but real world time passed - this is not known for a fact, though)
The 3 gen drives are more or less like the 2nd gen ones, but the jumps are instantaneous.

With each generation, the physics/theory changed a bit. I cannot remember offhand if the witchspace term was restricted to the original Elite while hyperspace was used in FE2/FFE, for example.
 
Wonderful Guide, couldn't stop at Chapter one.
I had always understood that the FSD and Hyper drive were different, with the FSD being the new toy and the Hyper drive being the old drive from FE2 & FFE, just with the FSD allowing the normal weeks journey in Witch Space (ala Babylon 5's hyperspace maybe) to be cut down to mere seconds as you could use the FSD "there" as well.

Just this new information made me have my doubts, and of course my understanding isn't really an understanding, it relies not on any scientific knowledge but a flawed recollection of the lore of the old games and what I have read and seen in this game.

Well, thank you :)
If I remember the old lore correctly, we used time compression to get around the very long journeys at subluminal speed in the older games. Since ED wants you to play with others instead of alone, that solution no longer worked and they came up with the FSD.

The basic working theory level canon (= not set in stone) is that the hyperdrive in the original Elite was "Generation 1", the drives in FE2/FFE were "Generation 2" and the drives in Elite4 are "Generation 3"

The 1 gen drives were restricted to 7ly (and the jump turned the clock forward a bit - cannot remember how much)
The 2 gen drives allowed longer jumps depending on several factors, but the jumps took anywhere between 2-7 days (presumably immediate to the crew, but real world time passed - this is not known for a fact, though)
The 3 gen drives are more or less like the 2nd gen ones, but the jumps are instantaneous.

With each generation, the physics/theory changed a bit. I cannot remember offhand if the witchspace term was restricted to the original Elite while hyperspace was used in FE2/FFE, for example.

Could be, nothing forbids the hyperdrive from being slower or faster as long as its minimal threshold be the speed of light.
 
Could be, nothing forbids the hyperdrive from being slower or faster as long as its minimal threshold be the speed of light.
Not really "could be" - it was more or less the general description given to the official fiction writers, but it was generic enough that I would not go and call it perfectly official until Frontier publishes the info themselves.
 
Why theorize? Observe.

1. Interstellar jumps are instantaneous, or better said, take a few seconds.
2. The physical composition of the medium the ship passes through is obviously vastly different from normal space.

From the above we can infer that when doing an interstellar jump, the ship is not merely compressing space-time. It is, obviously, using a different medium to traverse such distances.

That means either hyperspace (or whatever you want to call it) or a wormhole. Definitely not "mega-FSD".
 
Why theorize? Observe.

1. Interstellar jumps are instantaneous, or better said, take a few seconds.
2. The physical composition of the medium the ship passes through is obviously vastly different from normal space.

From the above we can infer that when doing an interstellar jump, the ship is not merely compressing space-time. It is, obviously, using a different medium to traverse such distances.

That means either hyperspace (or whatever you want to call it) or a wormhole. Definitely not "mega-FSD".

Well the reason I was asking was that the Documentation says it is a Mega FSD, when I assumed the jump was traversing another dimension (in SC in the latest incarnation)
 
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