Screamride Am I the only one who bought this day1?

I havent seen anyone talking about the game other than reviewers and demo players.

Ign is putting up rider walkthroughs.
I suck at engineer mode. I'd like to suggest a building tips video. Unless I get better, then I'll do it myself.

Best 30 bucks I've spent in a while.
 
Nope .. I liked the demo .. I like the concept ..

But there are two issues .. Its too much at £30 , and to me it just seems like a test for the technology that will make its way into Coaster Tycoon (and probably ED as well).

Drop the price to £20 at the most and this would be well worth it, and thats coming from an FD shareholder.
 
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As my first post here, I'm surprised to see no official forums for Screamride unless this is it? Not even a games section forums on xbox.com yet. How come?

This game is awesome and needs tons of love. No idea about what the 212mb update was for either...damn, mega downside to console games, you rarely get patch notes.
 
This is the official Frontier Dev forums, and this is the official ScreamRide section, so yup, you're in the right place.
 
Glad I am, just seems odd to this section so...lifeless atm, perhaps people seem to thing it's just another microsoft game lol.

Well at the very least I want to extend my gratification to what is a brilliant game with massive potential :). A PC version would be awesome as you could take off the limits of the Xbox One/360 versions to really allow absolutely insane sized levels, destrction and rollercoasters. Maybe in the future eh, for now i'll enjoy what we have.

Does any dev happen to have patch notes? Or any regarding if this game will be supported post release? Would be nice to get an idea, even it's not a yes/no answer to the latter question.
 
just seems like a test for the technology that will make its way into Coaster Tycoon



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Arslan1
 
just seems like a test for the technology that will make its way into Coaster Tycoon



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Arslan1

You mean this horrible thing? http://www.gamespot.com/articles/watch-the-new-rollercoaster-tycoon-in-motion/1100-6425726/

Lol, I don't think so, the game looks worse than RCT3 and that games is over 10 years old, no reflections on the water? Wut.

Maybe something that's not RCT as that series has been killed off by that mobile release a year or so ago and now this one.

I'd say screamride holds it's own as yes, a proof of concept, but also as a foundation for expansion, the destruction especially even if it's not quite up to par with Red Faction Guerillas (no stress system).

Either way i'm loving it so far, the technology is great behind it, coaster building is brilliant and feels so satisfying as it's so easy to do, I hope for plenty more from this game in the future.
 
Bought the game on day one of release, enjoying making the sandbox levels. Yet can't find an option to list the
the performance of each level I have uploaded just an overview of all of them.

- - - Updated - - -

Plus managed to get around the limit size to the buildings by making it look like they are one. For example have a look at "battleship dry dock" only took six days to build lol (xbox one)
 
Nope .. I liked the demo .. I like the concept ..

But there are two issues .. Its too much at £30 , and to me it just seems like a test for the technology that will make its way into Coaster Tycoon (and probably ED as well).

Drop the price to £20 at the most and this would be well worth it, and thats coming from an FD shareholder.

Hate to agree with ya but it's true. 20 quid would justify it for sure.
 
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