Am I the only one who hates crafting?

..and gathering?
Just Curious. Lol

I never like it in any game. Probably because I'm lazy.
In GW2, I just sell all the crafting junk I pick up and use that money to just buy what I want.
In Skyrim, i wanted to build a house... when I realised how much stuff I needed. I just cheated it in.
I did once "craft" my own battleship in Eve... Never again! Maybe that's where my hatred of crafting comes from...

Now it's in ED.
I've been picking up random loot that ships drop. But I've yet to visit an engineer base. Because I don't want my game to be about hunting around for 50 hours just to find some rare scrap of metal.
So I probably won't try to upgrade stuff. Unless;
A) I can store my random garbage
B) Buy the random garbage so i don't have to waste my short amount of game time playing Litter Picking Space Simulator 2016.
 
For what it's worth the gathering for engineers does feel altogether too gamey. Imagine taking your car to a performance garage for a bit of aftermarket modding and being presented with a list of raw materials to go find.

Now, if the engineers worked a barter system so rather than having a precise list you just needed a bunch of stuff the engineer wanted then it would make more sense.
 
Just doing the usual things I enjoy, exploring planet's in my SRV, Exploration, cargo haulage. Pretty much doing the exact same as before except I now scan other NPC's in SC and pay attention to signal sources.

Absolutely no reason to store random garbage, that is the equivalent of being a crazy bag lady pushing a shopping trolley full of junk. Decide what you need, keep an out for it on the mission boards or purchase the engineer commodity from the relevant port.

Give some method to the madness - My initial aim is the FSD & Shield booster upgrades for my main fleet. I have pretty much everything I need & most ships are upgraded.

Requirements -

FSD - 5

2 strange wake solutions
2 Chemical manipulators
2 Polonium

Commodity - Magnetic emitter coil

Heavy Duty Shield Boosters -

1 Grid Resistors
2 Germanium
 
Last edited:
I hate Powerplay - Guess what - I don't do it, hasn't harmed my gameplay
.
I hate exploring - Guess what - I don't do it, hasn't harmed my gameplay
.
I hate Conflict zones - guess what - I don't so it, hasn't harmed my gameplay
.
So you hate crafting - guess what -

Hmm yes, but the difference between your examples is the NPC's use engineer upgrades, so whilst you can just ignore the aspects of the game you mention the engineers will effect your gameplay whether you ignore them or not.
 
Hmm yes, but the difference between your examples is the NPC's use engineer upgrades, so whilst you can just ignore the aspects of the game you mention the engineers will effect your gameplay whether you ignore them or not.


They removed ENG Upgrades for 99% of the NPCs already.
 
For what it's worth the gathering for engineers does feel altogether too gamey. Imagine taking your car to a performance garage for a bit of aftermarket modding and being presented with a list of raw materials to go find.

Now, if the engineers worked a barter system so rather than having a precise list you just needed a bunch of stuff the engineer wanted then it would make more sense.

Bad example, because that's kind of how it works sometimes: A month of scrounging around for some Skyline injectors on-line, waiting for some bits to turn up from Japan, going and getting the stainless steel fabricated somewhere, checking around to see how other people have done their mapping... Proper race shops don't have time to mess around sourcing or stocking parts. There's no good turning up at the garage with nothing but a full wallet.

Anyhow: These aren't 'standard' tune-ups, where the engineer puts on some known go-faster parts because he likes making money and has a kid to feed. The Engineers are beyond the leading edge of design and on the bleeding edge. This isn't crafting proverbial iron daggers in Skyrim, but more akin to performance tuning a F-30, and the Engineers are doing it because it's what they want to do.

I don't know about you, but if I was a top chef, I'd send someone to do my shopping for me, too. :)

- - - - - Additional Content Posted / Auto Merge - - - - -

Hmm yes, but the difference between your examples is the NPC's use engineer upgrades, so whilst you can just ignore the aspects of the game you mention the engineers will effect your gameplay whether you ignore them or not.

Not really. Read the recent patch notes?
 
Same as you OP.
I do craft in gw2 but only late at night when I'm bored. I still haven't levelled all my crafting since 3 yrs now.

I haven't bothered with engineers. I got 2 grade 1 mods and only kept one.
Even when I had mats from normal play I couldn't be bothered to travel.
I plotted one engineer and it was over 70 jumps round trip.
Well , tbh, I'd rather do something else.
Guess what, I can do that. No need for mods. This part is decent balance even before the nerf.
 
Just doing the usual things I enjoy, exploring planet's in my SRV, Exploration, cargo haulage. Pretty much doing the exact same as before except I now scan other NPC's in SC and pay attention to signal sources.

Absolutely no reason to store random garbage, that is the equivalent of being a crazy bag lady pushing a shopping trolley full of junk. Decide what you need, keep an out for for it on the mission boards or purchase the engineer commodity from the relevant port.

Give some method to the madness - My initial aim is the FSD & Shield booster upgrades for my main fleet. I have pretty much everything I need & most ships are upgraded.

Requirements -

FSD - 5

2 strange wake solutions
2 Chemical manipulators
2 Polonium

Commodity - Magnetic emitter coil

Heavy Duty Shield Boosters -

1 Grid Resistors
2 Germanium



I can get behind this +1
 
Depends how much of a chore(time sink) it becomes, I enjoyed the crafting in Skyrim, crafted some great weapons and armor, the engineers are borderline chore, but I did eventually manage a shield and thruster upgrade for my Asp Explorer, but I feel very little inclination to go further with them.
 
Bad example, because that's kind of how it works sometimes: A month of scrounging around for some Skyline injectors on-line, waiting for some bits to turn up from Japan, going and getting the stainless steel fabricated somewhere, checking around to see how other people have done their mapping... Proper race shops don't have time to mess around sourcing or stocking parts. There's no good turning up at the garage with nothing but a full wallet.

Not really. At what point do you start digging up raw materials or blowing up other motorists in order to salvage parts off their car?

Besides, if you've got a car that still in production you don't have to go digging round scrappies AND all the other examples the garage will do for you if you pay them. What you're talking about is the process if you're trying to minimise the cost. Or are you suggesting no one can upgrade their car without first learning how to map an engine themselves?

Anyhow: These aren't 'standard' tune-ups, where the engineer puts on some known go-faster parts because he likes making money and has a kid to feed. The Engineers are beyond the leading edge of design and on the bleeding edge. This isn't crafting proverbial iron daggers in Skyrim, but more akin to performance tuning a F-30, and the Engineers are doing it because it's what they want to do.

Weak. Since there is no "standard" tune up, the engineers ARE the standard tune and no, I don't accept every ship in the game is the modern equivalent to an F-30, a vehicle not available on the civilian market.

I don't know about you, but if I was a top chef, I'd send someone to do my shopping for me, too. :)

Yes, but that person wouldn't also be your CUSTOMER.

Not really. Read the recent patch notes?

Yup, and unless it's 0% upgrades for NPC's then my point stands ;)
 
Last edited:
..and gathering?
Just Curious. Lol

I never like it in any game. Probably because I'm lazy.
In GW2, I just sell all the crafting junk I pick up and use that money to just buy what I want.
In Skyrim, i wanted to build a house... when I realised how much stuff I needed. I just cheated it in.
I did once "craft" my own battleship in Eve... Never again! Maybe that's where my hatred of crafting comes from...

Now it's in ED.
I've been picking up random loot that ships drop. But I've yet to visit an engineer base. Because I don't want my game to be about hunting around for 50 hours just to find some rare scrap of metal.
So I probably won't try to upgrade stuff. Unless;
A) I can store my random garbage
B) Buy the random garbage so i don't have to waste my short amount of game time playing Litter Picking Space Simulator 2016.

You are not alone. I don't like crafting in MMORPGs and so was never really keen on having it in ED after they vaguely mentioned it with the Horizons announcement.

Except the gathering. Gathering raw material itself can be quite fun if done right, hence I like driving in the SRV looking for rocks and collecting fragments. But with 2.1 we got the other side of getting crafting materials: raw drops, activity/enemy specific drops, inventory issues etc. :(
 
Last edited:
Not really. At what point do you start digging up raw materials or blowing up other motorists in order to salvage parts off their car?

+Rep
This made me laugh...!

Short story is, I'm not going to craft, because I can't even be bothered to fly to the engineers base. I'm very lazy. It's not even that far away. Lol
I think GW2s fast travel has made me lazier. Lol

I just wanted to know if anyone else felt the same.

Personally though, I think if the engineers can craft it... you should be able to buy it from them(and only from them, with limited stock), be it at a hugely inflated price, which would inflate your rebuy costs too. And you don't get to pick the upgrade.
Or, do it the current way, and save lots of cash, and get some customisation on it too.
 
No - you are not alone. I can never be bothered with crafting in games. For pseudo-mediaeval RPGs, it sort of makes sense to seek out that wondrous smith to assist in buffing your gear. In a technologically advanced society, I'll stick with the off-the-shelf, mass-produced stuff. ;)
 
Skyrim was actually decent with crafting just because of the proliferation of materials. I killed so many damn dragons I had sets of armor and weapons for me and all my companions.

I haven't started down the path in E:D yet (as prior to the patch, I was avoiding combat). It does seem a little tedious, but we'll have to see. I never crafted in WoW, or pretty much any other MMO, other than SWTOR, and that's because in TOR I'm not doing the crafting, I'm just sending minions to do it.
 
Back
Top Bottom