http://www.engadget.com/2015/03/03/amd-liquid-vr/
AMD began working on Liquid VR after meeting with Oculus Rift HMD creator Oculus VR 14 months ago. The aim of the kit is to make VR development accessible and combat issues such as simulation sickness. ”You can plug an Oculus Rift into a computer and start 3D rendering directly to the headset, even without Oculus’ SDK,” the company noted during a presentation. The first version of the SDK includes an affinity multi gpu – one GPU per eye rendered simultaneously, avoiding any duplication. The SDK is also said to massively reduced latency and should eliminate judder. It aims to deliver a direct to display seamless plug and play VR experience for any VR headset and includes shaders that minimise stuttering