An important question [I think]

Restricted or Not Restricted modes

  • Yes you should be restricted to one form of play for each commander

    Votes: 91 44.0%
  • No, you should be able to swap and change between modes.

    Votes: 116 56.0%

  • Total voters
    207
  • Poll closed .
Clearly from the poll at the time you posted (55% No), that's not the case. Sure, if there was a magic wand that made everything better I doubt anyone, even the SP-leaning folks, would suggest that fractured playerbase=good. But we'd all like to play how we'd like to play.

Polls on forums are not indicative of opinions of current player base, and certainly not the post-launch player base. They are indicative of forum dwellers' opinions, and only those who bother to vote on that particular poll.

In other words, worthless.
 
Polls on forums are not indicative of opinions of current player base, and certainly not the post-launch player base. They are indicative of forum dwellers' opinions, and only those who bother to vote on that particular poll.

In other words, worthless.

Not necessary it depends, in real life they only poll a small sample from a larger group and we, on the forums, could be that representative sample!

Actually I think you may be right and those of us who regularly use the forums and post are probably not representative of the player base at all, but we don't know that for sure ;)
 
Personally I feel that people should have the freedom to change from solo to multiplayer although I don't think that is something I would do. Unless it is for the safety of other commanders (ie. I'm completely to drunk to fly, and insist on doing trading runs and crashing into the station walls.)

But I believe people should be allowed to play how they want to play.

Also on a side note, there are allegedly going to be about 400 billion star systems not all at launch, but in the end state. And the world population is roughly 7 Billion. Which means if everyone in the world bought a copy of the game we could each have our own set of 57 star systems where we would never see anyone. But that wont happen so what if something a bit more realistic happens and we get 12 million players in our humble universe (The most subscribers that WoW recorded) if all of us logged in at once we would each have about 33,333 star systems we could cruise and never run into another player.

I think the vast scope and size of the game makes it a bit of a non issue being able to play single player then drop into multiplayer. This experience should be different than any other multiplayer game any of us have ever played. Honestly however FD decides to go I think it will be fun to take the trip with them.

Cheers.
 
I don't see how this could be a good solution. Activities and events can be fun, but can be just tedious and stupid - just how many "50% credit bonus this weekend for mining gold" can we stomach? And if they are more involved story-driven events, they require dev intervention and time, an ongoing investment which is possibly hard to justify in a game with no subscription fees.

Huh? They're not going to do "50% credit bonus this weekend for mining gold" Stop being facetious please, nice way to downplay events which will seem to occur as a natural backdrop anyway:

Watch this, this is one of my points:

https://www.youtube.com/watch?v=5uKD1ap5hsI

I was referring more to newsfeeds that people can keep an eye on if they so wish:

https://forums.frontier.co.uk/showthread.php?t=6370

Most importantly, if the game relies on such events, it stops being a sandbox game. Gaming in E: D is turned into yet another de facto instanced playground, as those who want to encounter randoms will flock to said events, sucking such activity from elsewhere.

Relies, never relies, rather it gives options to players in . Again watch the video, really thinking you have no concept of what Elite actually is!

These are the Goals

Read the DDF archives and if you honestly think you (and perhaps people from Goonswarm) can make large sweeping changes to the game think again.

This is exactly what happened in WoW when Battlegrounds were introduced: they killed open world PvP within days. If I wanted to play instanced battlegrounds I'd play LoL.

This isn't WoW, this isn't going to be anything like Battlegrounds and if you want openPVP without the chance of triggering a response or getting a bounty placed on your head is to go to an anarchy world. If you don't want that, well look at the real world for guidance.

I want E: D to be a game where I need to be on my toes at all times for PC gank squads or stealthy assassins while I penetrate deeper into the dark moist void of space. I know I'm probably in the minority with that desire, but I bet I'm in the majority in thinking that going towards limiting group play and further fragmenting the player base is sub-optimal.

Well people will always have the ability to do whatever they want where ever they want, no issue with that as the majority wouldn't want to have some weird dampening field outside of stations which prevents fire, yet you go onto your view through "fragmentation of player base, limiting game pay etc etc", the only reason you don't like it has nothing to do with freedom of play, rather how it will affect your ability to gank at will, because people will be out of reach. Would you rather they quit? You can still attack in any area, do what you want, but expect consequences which will be adjusted and refined over the course of the beta.

This whole topic on fragmentation of player base has been done to death over the past year, the whole grouping and even death mechanic has been scrutinized to death to be as good and as fair as possible. Is it done? No, it needs to be tested, but I have yet to see any argument that suggests it actually needs a change (it might during testing).

I'll probably give it a stab. I'm not sure I understand the concept, as it sounds like it's unlike Diablo's hardcore mode, where when you die, you die, and it's game over, and the devs will not raise you from the dead even if your internet connection died.

Its listed here.

Again, please read the DDF archives and watch more videos, so far your responses make little to no sense in the context of Elite and indeed makes me wonder if you're not a member of Goonswarm?
 
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Without reading the 13 pages....
Seriously: The name of the topic should be edited.

Why is it so difficult to name threads according to content? The Thread-title is in line with topics like "I NEED HELP WITH PROBLEM" or "what do you think about my proposal which I will not give any hint about in the thread-name?".
 
If you are talking about single-player offline...you can't swap it across. MP itself covers a whole multitude of sins and don't make the mistake that it is all about the pew-pew and PvP..

The beauty about what FD are trying to do is that with the exception of the SP:Offline...you can play how you want to with all the consequences that might mean.

I should have been clearer. I was referring to single player online.
 
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