Anaconda - Bi-weave versus normal shields

Status
Thread Closed: Not open for further replies.
Pretty straightforward question, I suppose... Do Anaconda owners out there have any particular preference for bi-weave over normal shields? Given how slowly the Anaconda apparently regenerates shields, a ~20% tradeoff in strength for a substantially faster regeneration rate does seem appealing.
 
For PvE, it is great!

PVP? Not so much...

Hm. Going to just go ahead and paste a response from another thread.

"I myself have replaced my combat Anaconda's 7A regular shield with 7C bi-weave, and I'm more than impressed with the result. Not only it recharges faster, the reduced power consumption allowed me to add an additional shield booster as well. All in all I have only 90 MJs less shield than before, in exchange with much faster regen rate and also saving 36M Credits that I can happily go spend elsewhere."

90 MJ seems fairly inconsequential.
 
Well, the difference scales as you do more boosters:

A7

http://coriolis.io/outfit/anaconda/...717--------4k04--03----2h00.Iw18ZlA=.Aw18ZlA=

Bi-weave + A0

http://coriolis.io/outfit/anaconda/...1704-------B004--03----2h00.Iw18ZlA=.Aw18ZlA=

Now, lets filler up!

A7 + all A0s

http://coriolis.io/outfit/anaconda/...404040404044k04--03----2h00.Iw18ZlA=.Aw18ZlA=

BI-weave + all A0s


http://coriolis.io/outfit/anaconda/...40404040404B004--03----2h00.Iw18ZlA=.Aw18ZlA=

That is 1547 vrs 1274, not a small difference in PVP.

Mostly irrelevant in PvE.
I run BI-Weaves in all my PvE ships. Often lets me get better weapons or better KWS/Sensors, or both.
 
Last edited:
Hm. Going to just go ahead and paste a response from another thread.

"I myself have replaced my combat Anaconda's 7A regular shield with 7C bi-weave, and I'm more than impressed with the result. Not only it recharges faster, the reduced power consumption allowed me to add an additional shield booster as well. All in all I have only 90 MJs less shield than before, in exchange with much faster regen rate and also saving 36M Credits that I can happily go spend elsewhere."

90 MJ seems fairly inconsequential.


Basically this, any ship that's starved for power or with ample utility slots will only benefit. I swapped out my 5A on my Vulture with 5C Bi-Weave and couldn't be happier, I can run it with 2 0A Boosters now so I only lost a little over 40MJ's of shield total and have slight less power draw than I did before. Shields come back crazy fast when there down and recharge pretty quick too. Might have to throw Bi-Weaves on my Python too :D
 
Last edited:

That merely shows what the hypothetical maximum Mj of shielding is possible without any consideration to anything else.
Could those two builds turn into something combat fit though?
 
That merely shows what the hypothetical maximum Mj of shielding is possible without any consideration to anything else.
Could those two builds turn into something combat fit though?

Well, we are just talking raw numbers here. And the outfit for PVP vrs PVE is different.. so ya sure. The only two modules that change the shield numbers are shields, and boosters.

But what do you want to do with it and how will you fly it?

That will determine the outfitting and what shield you actually want.
 
Bi-Weave vs Standard is Offense vs Defense.

Bi-Weaves are weak and fast to recharge. If you're not landing often, or are unable to land, Bi-Weaves increase your effective time in the field dramatically, as they recharge quickly. However, if you trade, you will have access to the station's recharging function, and so you should equip a standard shield generator for the most powerful shield you can have.
 
i run with the smallest shields i can on my ships due to reasons. i top them off with boosters.
So i want the prismatic ones as they are technically 1 up. "a3 prismatic is about the same as a4 normal ones"
I dont see the benefit of the faster regen of shields as if you are under fire they dont regen any way. And by the time they can regen, well the opponent is dead.
They get 4 pips to system and then on to the next target, So to me having shields that last longer are better than shields that regen faster.

ships like the python have so much power to spare, that extra power usage is not an issue, i usually run with class 5 power plant in a python because it just does not need any thing bigger. but prismatic could boot its shields significantly for the cost of something like 16t of extra power plant.
 
As was stated above. Bi-weave shields are better for PvE. In PvP, chances are you won't have the time to get the shields back up before your ship is destroyed, thus the argument for having more powerful shields in the first place.
 
pardon?

- - - - - Additional Content Posted / Auto Merge - - - - -

"If you're not landing often, or are unable to land, Bi-Weaves increase your effective time in the field dramatically, as they recharge quickly. However, if you trade, you will have access to the station's recharging function, and so you should equip a standard shield generator for the most powerful shield you can have."

Huh?!
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom