Horizons Anaconda build, can I improve on my setup?

Ok I have my anaconda set up, it`s still not to 100% of wnat im getting to, hard to dind the parts.

Atm im running :-

8C powerplant, some one said this is ample for pve
8B power distribution
FSD 6B, cant find a 6A yet
Thrusters 7D, some one else said the A rated one there wasnt much in it in speed and also very xepensive

7C bi-weave shield
2 6B SCB
5D and 2 4D hull reinforcement
6D fighter hanger
4H PVHanger
the rest in cargobays and a system scanner

3 A rated shield boosters
2 point deference and a kill warrant scanner

4A and 2 3C gimballed mulit cannons
3F pulse laser, 2 2F burst laser and 2 1F pulse laser turrets.

Is there a better setup for pve? im not looking for a full scale war battles, I already have a FDL for this.
Mostly for engaging pirates, Res sites, planet combat missions. Also I wanted to use the Anaconda as a larger version of the Asp as a general all rounder, mining, trading etc.

I have tried this config in haz res areas, it does hold its self, but any more than 2 shooting back I tend to burn through the SCB`s quite quickly. Also the weapons seem to be well ballanced with the 2 power systems, I can leave 2 blips to weapons and the rest to shields, or 3 to weapons when using the cannons, the capasiters can run all day with the guns running,
I was thinking of dropping the all the armour packages and adding more cargo space, also adding a bigger shield. (I pre a shield tank :D).
 
You need help from the engineers with these big ships. Grade 5 thrusters and shields will transform it from near useless to awesome.
 
It's really not easy to tell you what the best build because we have not the same approach to deal with combat and we have not the same engineers results also it's depend of the time employed to destroy a ship , so more dps and effects given by engineers can help a lot .

Knowing That : the different Shields prismatic, regular and bi-weave depend on their power consumption / regen who are not negligible and to be really optimal they need shields booster engineered also .

In my opinion for conda Prismatic 6A / regular 7A / biweave 7C can be used with the respective armor ship weak/medium/strong ( Military grade composite) + HRP

That for me is really the best part from ED that we don't have a unique way to perform a build and each one can be effective .

with that build I can stay a long time in RES and it depend of how many simultaneous ennemy I have to deal with ( all my cargo rack because engineers :mad: )
 
Last edited:
ok thanks, I only have basic stuff for the engineers as im working on a cash grind for the corvette lol, the engineers are 2nd on the lost to do, im happy with the weapons atm i may change the 3 laser to another multicannon, they chewup most ships pritty quickly, the shields are not strong enough, another anaconda or 3 vipers shields only last a few seconds, I may try and drop a SCB for another shield booster, as the power is maxed out at 100%.
 
You need help from the engineers with these big ships. Grade 5 thrusters and shields will transform it from near useless to awesome.

Yep, Engineers are a must for the big ships to really realise their potential. For example My PVE Anaconda with the help of the engineers has over 1000MJ shield just using a 6A Prismatic. It also although not light has an engineered FSD to give 30Ly jumps. At the moment I am exploring so I've dropped the size of some of the modules to make it lighter, but still had them engineered. So my 6D shields with boosters are still giving me nearly 800MJ but are half the weight. The reduced weight and engineered FSD now give me 40-45Ly jumps without having to strip the ship down too much - still have a passenger cabin and SRV hanger + 128 tonnes of cargo. I wonder how far this could be pushed, - I'm sure somebody said somewhere they had passed the 50ly barrier which has to be possible because my Anaconda is by no means slim.
 
Back
Top Bottom