Title says it all. Coming back soon and want to know what to work for to get me some ship fighters going.
Title says it all. Coming back soon and want to know what to work for to get me some ship fighters going.
Well...you buy a fighter bay and add it to your Anaconda and hey presto!
Title says it all. Coming back soon and want to know what to work for to get me some ship fighters going.
.Well...you buy a fighter bay and add it to your Anaconda and hey presto!
Well...you buy a fighter bay and add it to your Anaconda and hey presto!
Oh. Well.... any recommended load outs for my fighter?
Wow that's super disheartening to hear we don't get to customize our fighters.... was hoping to do a bomber design for big game hunting. Guess not.
Wow that's super disheartening to hear we don't get to customize our fighters.... was hoping to do a bomber design for big game hunting. Guess not.
However, most of those pilots look like ghouls so I went ahead and just picked the one that looked vaguely human despite being a higher level.
Wow that's super disheartening to hear we don't get to customize our fighters.... was hoping to do a bomber design for big game hunting. Guess not.
Ah, the ghouls! Lol! I have a pretty one that I've been slowly ranking up, but when I go to CGs, I hire expert "fodder" as the likelyhood of losing my ship at least once goes up exponentially. If it's a combat CG I bring the FGS.Oh, don't worry. They hit *HARD* and are *VERY FAST* with excellent turn rates. Big game is their target prey. Load up some fixed weapons (they all hover around 42ish dps I think... plasma 36?) which is more than enough to bring the pain, and you will easily stay out of a big ship's firing arc.
@Starbreaker I found one named "Diamond son". I really wanted to get her, but she had that ghoul issue.