Ship Builds & Load Outs Anaconda: Combat Loadout

Hello CMDR's I have been working on a nice cheap (if possible) combat viable build I tried to make it as a very small capital ship (I know it’s a cruiser but I couldn’t find any majestic-class interdictors in stock ;P) Also any PVP I do in this will hopefully be done in a wing as a support ship behind speedier fighters. The anaconda is slow by design so I’m not worried about speed/Maneuvering what I do want is a lot of defense/offence. Here is the build I currently have: http://www.edshipyard.com/#/L=706,5...0_g0_g0_g0_g0_g0_g,2-CqBa9Y7_CgD88I,7Vs7kO7kO.
Not perfect but nice for my current price range I am however willing to get the 800 mil if needed so price shouldn’t be seen as a problem :D

Here’s some extra notes:

[Anaconda]
H: 3D/F Pulse Laser //Weapons systems can be configured as desired I went all pulse because I tend to prefer my targets die fast so I can switch to the next.
L: 3D/F Pulse Laser
L: 3D/F Pulse Laser
L: 3D/F Pulse Laser
M: 2E/F Pulse Laser
M: 2E/F Pulse Laser
S: 1F/F Pulse Laser
S: 1F/F Pulse Laser
U: 0A Shield Booster // I would prefer all 0A’s but if you want to change it for chaff/something else for power saving feel free
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster

BH: 1I Lightweight Alloy // I like Reactive/MIL-Grade and may change it to this one day when I have a bit more credits but for now it’s extra mass so my shields aren’t in the optimal range and as some have said this is mostly pointless to upgrade most of the time only considering so for defensive reasons.
RB: 8B Power Plant // the only thing I don’t want changing it’s the armoured variant of the anaconda’s weak point.
TM: 7D Thrusters
FH: 6A Frame Shift Drive //Would prefer to keep this but I mostly keep to RES/CZ sites for the most part only occasionally bounty hunting so if really needed feel free.
EC: 5A Life Support
PC: 8A Power Distributor
SS: 8D Sensors
FS: 5C Fuel Tank (Capacity: 32)

7: 7A Shield Generator //Would prefer that this is also not changed but if you find some power/shield/cost ratio that’s better go straight ahead :p
6: 6D Shield Cell Bank //would love 2 6A’s if I’m honest but these keep my optimal mass in check and don’t require too much fiddling with power management nothing more annoying than retracting Hard points mid fight to use an SCB
6: 6D Shield Cell Bank //Backup supply

I'd love to hear any suggestions you all may have and cheers in advance!
 
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