I'm impressed how hard for ppl to get out of there comfort zone [weird]
What are you on about exactly? Are you suggesting people should never do missions in a large ship just in case?
I'm impressed how hard for ppl to get out of there comfort zone [weird]
Maybe the game isn't ALL about big ships? I had an annie, sold it ten minutes later, no big ships for me.What are you on about exactly? Are you suggesting people should never do missions in a large ship just in case?
It's silly how some ppl can't adapt to changing conditions and will continue to do something in the only way they want.What are you on about exactly? Are you suggesting people should never do missions in a large ship just in case?
It's silly how some ppl can't adapt to changing conditions and will continue to do something in the only way they want.
It's silly how some ppl can't adapt to changing conditions and will continue to do something in the only way they want.
Well, if your mission is to deliver something to somewhere, securely and just in time, maybe a truck is not the best tool for a job. If you saw for example "The Transporter" movie, Jason Statham was using neither M1A2 Abrams nor the large truck with fancy paintbrush.![]()
It seems that from 2.1 every ship has a place as a proper tool for certain kind of job.
P.S. I have Conda too, but it never comes to my mind to use the pregnant whale for a fast cargo delivery mission. Not in 2.1, not in 1.3 simply never.
Wow, you can tell it's half-term can't you?
As said, the whole point is that you choose missions based on parameters outlined to you. One of these is that the mission is completable in the ship that you are CURRENTLY in. That's why you have a section on the mission board outlining missions that are currently NOT available to you for reasons of reputation, pad suitability or rank.
Making a likeness to real life for a second - if the mission parameters change for reasons beyond the clients control then fair enough, I appreciate this can happen. However, for the client to fine me because of a change THEY want to make, then I'm sorry but that's unacceptable. If anything I'd expect to be compensated for the loss of my time, either by being allowed to legally keep the cargo entrusted to me, or by some other means.
It's obvious that this is an oversight, and if (like me) you're looking to rank up with a particular superpower/faction/whatever then you need to take the missions that you're offered!
This has just happened to me today. A mission transporting 99 battle weapons for a juicy 1.3m, easy money. Mission changes when I arrive at designated system, redirected to another system....outpost. I'm in a type 7 and have no way to complete the mission. I can sell the cargo on the black market to recoup my losses when I inevitably get scanned and fined at the next station but it's the loss of rep that's the pain. I've spent ages trying to build it up and now it's going to take a severe hit through no fault of my own. This isn't a bug, it's careless oversight.
In my experiance so far, most if not all missions have a random chance of getting a curve ball thrown in. That's a pretty cool addition, but it dosent take into account what you have, and that can result in no choice but to abandon.
Hey everyone, the issue is being looked into and thank you for reporting.
AHH another one that thinks all missions are for end game Annies. LOL I'm making mills while you lose and complain here. You go. There is no bug, ya want, and want, and want. BOO HOO get a good ship.