I think the general point of the Anaconda is to be best at everything and completely break the game, devalue every other ship and be an altogether complete PITA.What is the point of the Anaconda? As in does it have a specific use?
No.Doesn't it still say in the description that other small ships can dock to it? Is that going to go anywhere now that we have fleet carriers?
It is very bad at landing on outposts ...I think the general point of the Anaconda is to be best at everything
If you read the rest of my post, you'll find out that I'm comparing the OP ships in their respective classes. And since no large ship can land on outposts, not being able to land on outposts is not Anaconda's "down side". Just like you can't say "Cobra isn't an OP ship because it can't equip C4 weapons"It is very bad at landing on outposts ...
No.
The original plan was that large ships with a hangar will be able to house not only SLFs but also ships like Sidewinder and Eagle. But in the end when we got the ship launched fighters, Fdev decided that "larger" ships (meaning small standalone ships) won't be included and it will only be SLFs.
Actually, that extreme build is quite useful if you want to scout a system for your carrier jump. Last time I jumped from the LTD3 I scouted the system using a jumpaconda so I could send my carrier to orbit the same body as the sell station. Saved me a lot of time in supercruise.The extreme range possible with the Anaconda is only useful if you're in a hurry, and requires a pretty extreme build. FCs make it moot.