Anaconda vs Cutter vs Corvette.

So... What im wondering is everyones opinions on having 3 ships that are basically the same in terms of combat capability, but differ in only cargo (best being cutter) Jump Range (best being conda) and maneuverability (best be corvette). But not having to do reputation grind on the Conda, How do my fellow xbox commanders feel about that?

It personally bothers the hell out of me that you dont need to grind any rank for a ship that can do everything the others can (and in many peoples opinions) better.

Now i know that personal preference and willingness to grind rank plays a major role in what ship people chose to use, but at the end of the day I just feel that there should be a more defined spread of strengths and weaknesses between the 3. Just looking for other thoughts on the matter. I personally chose the Cutter, even though I dislike the Empire, im just a huge fan of how beautiful the ship is and its cargo space.
 
You do realize that you negated your argument stating they were the same as soon as you said they weren't the same... right?

Combat: Corvette > Anaconda > Cutter
Trade: Cutter > Anaconda > Corvette
Exploration: Anaconda > Cutter > Corvette

I agree, they aren't that much better/worse at specific roles, and some of the measuring of better/worse could be gauged on individual play style. For example, I could see someone liking the Anaconda for trading better with a higher jump range, or I can see someone liking the Cutter better for exploration with more internal options, or preferring the Cutter for combat with ridiculous shielding... etc... etc...

We can also look deeper at the "opinion" where I prefer the look of the Cutter, and I have a buddy who prefers the look of the Corvette, while I have seen others praise the look of the Anaconda.

I have flown all 3. I have flown the most in the Cutter. I prefer the FDL or Courier. Try ships out, fly the ones you like. Don't worry about others opinions as they aren't all created equal.
 
well :cool:
if you want? go kiss the blue princess backside

its not that hard :D

you will need palins help to make it fly, but that counts for all 3

so
have fun
 
Noo no nooo no. They are not comparable in a such straightforward manner at all. You cant even say Corvette is the best in combat amongst these 3. It is for some tasks and it is not on some fields. It has a different flavor and offers a different style to take care of a situation. Same idea applies to all of them, generally speaking. They all have their own flavors. At first I thought like that too but the field experiences with them are so different than it looks on the paper.

Besides, they dont have to offer direct advantage just because you grinded rank for them. No need to have such a strong gameplay oriented experience in a simulation oriented game. Consider it by that view and see that Anaconda is a couple hundered year old accessible rustbucket while the imperial airbus is Empires preferred ship reflecting their taste and needs. And so on.
 
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I suppose to root of my question is... How do you guys feel about the Anaconda being just as good as the other 2 with marginal differences, but not requiring any reputation grind?
 
Thats the point. "As good as" in what field exactly? The only thing Anaconda is directly superior is jumprange. And the difference practically vanishes if you dont keep the Anaconda very light fitted. Put any of these 3 ships to any same situation, they will offer you different solutions that are not matchable by the other. So its all justified. Well, except, Anaconda is directly inferior at cockpit desing by comparison, due the presence of dangling bare naked cables threatening to choke you :D
 
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Thats the point. "As good as" in what field exactly? The only thing Anaconda is directly superior is jumprange. And the difference practically vanishes if you dont keep the Anaconda very light fitted. Put any of these 3 ships to any same situation, they will offer you different solutions that are not matchable by the other. So its all justified. Well, except, Anaconda is directly inferior at cockpit desing by comparison of dangling bare naked cables threatening to choke you :D

Many top tier PVE and PVP combat streamers claim that the conda actually has better DPS if configured and engineered correctly.

And yes, the cables are nice to paw at like a cat when bored while scooping lol.
 
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True, on paper Annyconda actually puts more dps on the table but no other ship will offer you easily usable 2xclass 4 PAs that deal absolute type damage to what you hit with or big penetration value they offer you on whatever you fit there, which will clearly make Corvette the deadliest big ship killer when taking in such factors to consider ( hull hardness/pv etc.). Anaconda or others with a c4 slot has them on their belly which you cant exactly keep active in action. Also considering Corvettes complimentary weak hardpoints to c4s, Corvette offers you best group support in PvP. And some consider Cutter the top big class solo ship you can fly into PvP. You see, all got different flavors. Youll have trouble hitting things at the same time with Cutters nacelle weapons, youll have trouble catching up to a looot of ships to hit them with Anny but Corvettr will offer you better dogfight experience, but then you also cant bring all your hardpoints into the battle with it and so on theres lot of variations to list really. All different flavors.
 
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They are different. As someone who has spent tons of hours in all 3, they are unique, and I've found myself assigning pretty standard roles to them all.

I currently own all 3, but don't have enough cash to fully outfit them all. Therefore, the Cutter remains parked and mostly stripped down at Jameson, and only gets pulled out for trade cgs or passenger missions. The Corvette is an absolute death machine, and I don't do anything else with it. The anaconda still gets most of my time. It does everything well enough that I rarely fly the others. I'm still glad I have the option to switch between them. Makes you appreciate them more.

*note: I did trade in the Conda for a Type-10, and I'm loving it. Fun ship.
 
Are you able to find any energy in that capacitor to be able to feed those hungry swarm of hardpoints to shoot more than 0.2 seconds in that T10? :p
It hasn't really caused any problems for me, and I can say that having not even started on engineers yet. Since I rarely have all of them firing at once I can just shift my power pips around if it starts getting too low.
 
The cutter corners like a planet. Playing with FA Off and G5 Dirty drives might be the only way to fly it in combat, and the huge hardpoints being on top of it make it a ton easier to keep your heavy weapons on target.
 
It hasn't really caused any problems for me, and I can say that having not even started on engineers yet. Since I rarely have all of them firing at
once I can just shift my power pips around if it starts getting too low.

Well personally haven't tried it yet, but that distributor looks a tad bit too little to feed all those guns. Seperating them out seems wise, I'd probably also go kinetic and compliment it with missiles perhaps.
 
Well personally haven't tried it yet, but that distributor looks a tad bit too little to feed all those guns. Seperating them out seems wise, I'd probably also go kinetic and compliment it with missiles perhaps.
Mine's using beams and multis, the beams do drain it fast but with 4 pips it can fire for long enough to put a good enough hurt on someone's shields. Need to start working in engineers to see how far I can take it though.
 
I love the Cutter but not too much of a Corvette fan. Both are heavily engineered. I really don't find the Cutter that bad at maneuvering, it's a little wayward at first but with a decent G5 DD fitted and a bit of time served in it then it's really ok. As for the Corvette, a great combat ship but somehow it just doesn't float my boat. I think I mentioned this a while back but to sum it up, I can't even remember where I've parked it. It just leaves me cold somehow.

The Anaconda... Well. I loath it. Absolutely hate it the thing but I can't tell you why! :D I've bought and sold it a few times, even took one out to the rim in a effort to bond with it but...nope. Just ended up hating it even more. In fact, it's the only ship I've used for exploring that I actually considered using the self destruct button and suicide-windering home just to get out of the thing! :D

I guess my point is that I reckon it's best to fly what you enjoy flying, and not what is technically best in terms of stats. Well, that's the way I seem to do things anyway, and I seem to be a very happy (and rich) Cmdr! :D
 
So... What im wondering is everyones opinions on having 3 ships that are basically the same in terms of combat capability, but differ in only cargo (best being cutter) Jump Range (best being conda) and maneuverability (best be corvette). But not having to do reputation grind on the Conda, How do my fellow xbox commanders feel about that?

It personally bothers the hell out of me that you dont need to grind any rank for a ship that can do everything the others can (and in many peoples opinions) better.

Now i know that personal preference and willingness to grind rank plays a major role in what ship people chose to use, but at the end of the day I just feel that there should be a more defined spread of strengths and weaknesses between the 3. Just looking for other thoughts on the matter. I personally chose the Cutter, even though I dislike the Empire, im just a huge fan of how beautiful the ship is and its cargo space.

If you don't want to manoeuvre, Cutter.
If you don't mind not going anywhere, Corvette.

For a ridiculous, impossible 400 ton supership, go Anaconda.
 
Well personally haven't tried it yet, but that distributor looks a tad bit too little to feed all those guns. Seperating them out seems wise, I'd probably also go kinetic and compliment it with missiles perhaps.

It's really not as small as it seems. Obviously you're not going to slap on all turreted beam lasers. For reference, I did a full MC build and I only needed 2 pips in weapons UNENGINEERED. And, with a 30+ Ly jump range, it is a potential Anaconda replacement. The 8 class fuel scoop is quite pricey though.
 
The annie always has and always will be the over buffed ship in the game, dial it back to be even with the same weight hull "clipper" and it's just another ship. The handling is in the top two worst ships to fly. Go for it.
 
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