Anaconda VS Federal Corvette

This I do not understand at all, I have made 2 builds , unmodded at Coriolis below:



Now at this stage , exactly the same modules, but the shield on the Corvette is much stronger, even though the Anaconda has a "better" hull mass. This is completely backwards to me...

Can anyone , patiently explain why it is so.. ( And maybe I will accept I'm thick)

Apart from this "discrepancy" the Corvette seems underwhelming , to say the least, horrible jump range, 2 huge hard points and 1 large versus 1 huge and 3 large... Come on 2 large is better than 1 huge.

Another discrepancy : How can the Corvette be faster in boost, its heavier than the 'Conda, but faster [yesnod] I think FD should think about how the clack stuff together, they are like the Engineers's, have not got a clue! IMO

Based on logical stats , the Corvette should have worse shields and worse boost speed and worse manoeuvrability, but it does not....
Help please! I dont understand. Is this Handwavium ?

Cheers Cmdr's
 
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Deleted member 110222

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Yes, it's Handwavium. Another example of this is the Cobra Mk IV.

:(
 
You forgot the strange armor discrepancy:

Anaconda: 400t -> 945 Armor
Corvette: 900t -> 666 Armor

On the bright side the two Huge HPs are wonderfully placed and 2 Gimbaled Huge High Yield Cannons deal with "Hull Tanks" in fractions of seconds.
 
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Ships also have inbuilt shield values.

A lot of explanations around shield values cite the hull mass as central to your ship's shield strength, but that's really really pushing it.

For all intents and purposes to most pilots, a ship effectively has shields based on its hidden shield value, and your shield generator depending on rating. The hull mass only really gets involved when you start trying to downsize, and will shape how well your ship handles downsizing.

The anaconda has good if not amazing shields, but it can go a class down and lose very little comparatively. Try it on them builds. The 'vette has better shields, but downsizing to 6A loses you nearly 300 MJ shield. The 'conda doesn't even lose 100 MJ.

This makes naturally lighter ships better candidates for downsizing in order to run a higher class SCB. Luckily the 'vette has three C7 slots at the top, so no worries there ;)
 
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Easy, two different ships made by 2 different corporations.
It's like trying to compare a python to FAS.
I try to not think about ship values anymore, 1) because many values are hidden from us, and 2) it just leads to a loss of suspension of disbelief.
 
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Easy, two different ships made by 2 different corporations.
It's like trying to compare a python to FAS.
I try to not think about ship values anymore, 1) because many values are hidden from us, and 2) it just leads to a loss of suspension of disbelief.

With that in mind, how is it even possible for other companies to be on the market with the Viper, Python, Cobra and Anaconda made by Faulcon DeLacy they have not only the cheapest but in most of the cases the best ships of their class... there is no way on a free market any competitor had a chance to sell their stuff.
 
This I do not understand at all, I have made 2 builds , unmodded at Coriolis below:



Now at this stage , exactly the same modules, but the shield on the Corvette is much stronger, even though the Anaconda has a "beeter" hull mass. This is completely backwards to me...

Can anyone , patiently explain why it is so.. ( And maybe I will accept I'm thick)

Apart from this "discrepancy" the Corvette seems underwhelming , to say the least, horrible jumprange, 2 huge hardpoints and 1 large versus 1 huge and 3 large... Come on 2 large is better than 1 huge.

Another discrepancy : How can the Corvette be faster in boost, its heavier than the 'Conda, but faster [yesnod] I think FD should think about how the clack stuff together, they are like the Engineers's, have not got a clue! IMO

Based on logical stats , the Corvette should have worse shields and worse boost speed and worse manoeuvrability, but it does not....
Help please! I dont understand. Is this Handwavium ?

Cheers Cmdr's

Shield emitters are a property of the vessel itself, the shield generator simply powers them.

Likewise, drives are a property of the vessel itself, the module simply provides the motive power...it doesn't vector the thrust or determine the nozzels used, etc.

You forgot the strange armor discrepancy:

Anaconda: 400t -> 945 Armor
Corvette: 900t -> 666 Armor

The current Anaconda has a very strong and light weight composite hull as befits a long range high-end transport vessel, providing high integrity, but inferior hull hardness.
 
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With that in mind, how is it even possible for other companies to be on the market with the Viper, Python, Cobra and Anaconda made by Faulcon DeLacy they have not only the cheapest but in most of the cases the best ships of their class... there is no way on a free market any competitor had a chance to sell their stuff.
Well, in Gutamaya's case, you add blue lights to a white hull, and the iStuff CMDR's line up to buy it.
Then you have the simpletons like me, who thought that gaining rank with the feds was a good idea, and blow all my credits on the corvette, because that rank time-sink better give me something worthwhile.
 
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Well, in Gutamaya's case, you add blue lights to a white hull, and the iStuff CMDR's line up to buy it.
Then you have the simpltons like me, who thought that gaining rank with the feds was a good idea, and blow all their credits on the corvette, because that rank time-sink better give me something.

Fun fact:

I love the Gutamaya ships, and IRL; cannot STAND apple or its products :).
 
I have yet to fly one Gutamaya ship.
Then again, there's quite a few ships I haven't tried yet.
 
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Ok , ok I know about the bomb, I willl not worry anymore...

Ok but imo The Vette stinks... Still......I'm not flying on Handwaveium..:;)

Thanks Cmdr's :)

Fly safe all :)
 
Ok , ok I know about the bomb, I willl not worry anymore...

Ok but imo The Vette stinks... Still......I'm not flying on Handwaveium..:;)

Thanks Cmdr's :)

Fly safe all :)

I have the cash but not the decisiveness to choose between a cutter or conda yet. I spend most of my time playing this game in my own head deciding on ships :p
 
I have the cash but not the decisiveness to choose between a cutter or conda yet. I spend most of my time playing this game in my own head deciding on ships :p

Different horses for different courses and all, but I can definitely recommend the iCutter. That is if you're up to handling its inertia.
 
Personally I just like the 'conda :) I'm on my second fleet "rebuild-from-zero" and since I refuse to "grind" or "exploit", and make it a personal rule that I'm not allowed to buy new shinies until the last one I bought is at least fully A-rated and preferably with milspec armor too, those take time so there isn't one of the big 3 in my hangar at present. When I'm in a position to buy one, though, even though I'll easily have the rank for either of the other two I'll probably stick with my old faithful big snake :) I've flown both the other two in betas (and in live sitting at friends setups) and there's really nothing about either that says "ditch the 'conda and buy me" loud enough for me to be listening particularly hard.
 
Clipper thinks its Tokyo drift everyday so that's fine

To be fair, the iCutter really is an iClipper on steroids.

Similar handling properties in that the drift is immense, but can be countered remarkably fast using rear thrusters.

The FA-Off boost flip in an iCutter is lethal. Will land you a good distance from your enemy face-tanking them, and soon as your rear thrusters are able to counter your inertia you can move off in pretty much any direction you want again. Actually seems to have the (falsely termed) "stalling" issue less than the iClipper.
 
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To be fair, the iCutter really is an iClipper on steroids.

Similar handling properties in that the drift is immense, but can be countered remarkably fast using rear thrusters.

The FA-Off boost flip in an iCutter is lethal. Will land you a good distance from your enemy face-tanking them, and soon as your rear thrusters are able to counter your inertia you can move off in pretty much any direction you want again. Actually seems to have the (falsely termed) "stalling" issue less than the iClipper.

Sounds good to me, i actually quite like the clipper drift :).
 
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