Horizons Anaconda Weapons Placement Question?

Has anyone got any opinions on the best weapons placement on the 1 Huge and 3 Large placements. I have two 3D Beams and two 3D Cannons at present and this combo is working well for me. Initially I had one Beam and one Cannon set on the top sides with the other Beam and Cannon set on the bottom. This works fine but I wanted to see if it was better or worse with both Beams on the top sides and the Cannons underneath and vice versa. As I am mostly doing data/ delivery/passenger missions trying to rank up with the Federation I don't get attacked all that often and so far my testing has proven inconclusive and so I wondered what other Cmdrs opinions were on weapon placement in the Anaconda?.
 
Has anyone got any opinions on the best weapons placement on the 1 Huge and 3 Large placements. I have two 3D Beams and two 3D Cannons at present and this combo is working well for me. Initially I had one Beam and one Cannon set on the top sides with the other Beam and Cannon set on the bottom. This works fine but I wanted to see if it was better or worse with both Beams on the top sides and the Cannons underneath and vice versa. As I am mostly doing data/ delivery/passenger missions trying to rank up with the Federation I don't get attacked all that often and so far my testing has proven inconclusive and so I wondered what other Cmdrs opinions were on weapon placement in the Anaconda?.

I go for 2x class 2 beams (anymore drains the cap too fast), the rest multi's with a single seeker.
 
You wont be able to use both sets on weapon points during a dogfight, so use the lower points for long range, and the wing and top points for up close. Put modified long range gimballed beams on the bottom, turreted beams on wings, and turreted cannons on top. That way you can used the long range Beams yourself, then just close and finish with the turrets.
 
I have mine set up with small beams, medium beams, a large beam and the huge and other placement are multi cannons, all gimbaled, only use the MC's as cleanup of big ships, most of the time the beams are enough to finish them off rather quickly, all the beams are Level 5 Efficient with either Thermal Vent or one of the shield regens, can fire all five beams without draining the cap, or draining it very slowly. But of course, mine is only set up for PVE, wouldn't do so hot against PVP because I use the ship as a multirole ship, passenger, cargo or BH. It still does 32 ly jumps which is decent enough for what I use it for.
 
Back
Top Bottom