Anacondas too difficult?

Personally I feel as if the Anacondas are more maneuverable than any ship I use. Whenever I attempt to get behind them, they are right there facing right back at me. Every other ship I can take out quite easily, even pythons. But there seems to be a huge difficulty gap between Anacondas and other ships.

The only chance I have at taking out an anaconda is if I bait it to security forces.
 
Personally I feel as if the Anacondas are more maneuverable than any ship I use. Whenever I attempt to get behind them, they are right there facing right back at me. Every other ship I can take out quite easily, even pythons. But there seems to be a huge difficulty gap between Anacondas and other ships.

The only chance I have at taking out an anaconda is if I bait it to security forces.

Are you sure they are like actually facing you or maybe possibly seems that way due to turrets? It's fairly easy even in my Python for me to stay directly behind them
 
Personally I feel as if the Anacondas are more maneuverable than any ship I use. Whenever I attempt to get behind them, they are right there facing right back at me. Every other ship I can take out quite easily, even pythons. But there seems to be a huge difficulty gap between Anacondas and other ships.

The only chance I have at taking out an anaconda is if I bait it to security forces.
What're you flying? PvP or AI?
 
What're you flying? PvP or AI?

It is AI which is why I am kinda like about it.

- - - Updated - - -

That is what I try to do(taking out the drive), but I can never get a clear shot at it as the ship seems crazy maneuverable... but it isnt supposed to be. I have read to the flight assist off is supposed to help, but that seems a bit difficult to handle on Xbone. Maybe I will practice with that.
 
Last edited:
Any ship can turn quite easily but it just carries on in its original direction for a bit under its inertia :) I discovered that while trying to take two on in a conflict zone using my Vulture :)
 
Take out its drive. Then have your way with it from behhttps://generalins.tescobank.com/ceds-webapp/tesco_bank/download.pdf?token=330989b1-a799-46cd-bcd0-161de095f210ind.

Don't mind if I do lol

I always find that targeting the power plant is useful for any type of ship. Also you can sometimes get it right so the can't even fire off one shot by slamming it in reverse in the blue zone and constantly looping and they try to loop you but they can't and you just bring the pain!! Also that tactic works on most ships.

Also anothe sneaky tactic is, if you have a bounty to take someone specific out like say for instance Bimbo Floogletwerp (that is a real name in the game btw lol) and there are in a wing of 2/3/4 and the other ships are like pythons and such. Ram the hell out of the targets ship as no one attacks you for doing so. Make sure you have decent shields and all power is diverted so 4 chips, so when they get to like 20% hull open fire kill then run away lol. Be warned though that if you destroy the target by just ramming it won't count so failed mission but you will still get a bounty for murder if they are not wanted or lawless. It will normally take about 3-4 medium speed Rams to take down their shields and if you have good enough shield yours won't even deplete entirely. So ram that anaconda son lol
 
Back
Top Bottom